02-07-2007, 06:27 AM
Hey hey hey, I want to write the scripts to start up multiple servers of the same game type running either hlds or srcds, and I have some questions.
for each server to be run with the srcds binary, I'd need a config right? If not a full server.cfg, then maybe a game.cfg to tack on to it, right? So if I was to have one server.cfg for each game server I want to run (with differant command line options too), and I'd have to put it in dod/cfg. Well my main thing is, it reads the server.cfg at every level restart, or map change, so I cant really see how swapping out the server.cfg files with symlink action in the script, would help me if when theres a map change in either running game server, OF THE SAME TYPE, in this case Day of Defeat: Source.
Or does it only read server.cfg at startup, once? in that case what I have right now should work. Please advise, thanks.
for each server to be run with the srcds binary, I'd need a config right? If not a full server.cfg, then maybe a game.cfg to tack on to it, right? So if I was to have one server.cfg for each game server I want to run (with differant command line options too), and I'd have to put it in dod/cfg. Well my main thing is, it reads the server.cfg at every level restart, or map change, so I cant really see how swapping out the server.cfg files with symlink action in the script, would help me if when theres a map change in either running game server, OF THE SAME TYPE, in this case Day of Defeat: Source.
Or does it only read server.cfg at startup, once? in that case what I have right now should work. Please advise, thanks.