SRCDS Steam group


DWP Update: Incorrect Price Blob Version
#1
Well, steam's done it again, seems to not have affected many servers at all, but, of course, all of my servers run off of my Dual Opteron 244 x 2GB, are broken.
Quote:Executing dedicated server config file
Incorrect price blob version! Update your server!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
./srcds_run: line 344: 23572 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Thu Nov 2 15:50:33 CST 2006: Server restart in 10 seconds

Please help.
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#2
Mine is broken too! Any ideas on how to fix.

Mine comes up with.

Incorrect price blob version! Update your server!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthenticat
ion()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdow
n()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for master->Init() : master->Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shu
tdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for cv->Init() : cv->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_Shu
tdownFileSystem()
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#3
Its something to with loading the map or after loading the map.

If you start srcds without the +map modifier, you'll see it "starts up". Then if you type into the console map de_dust or some other map, it will crash.

D.
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#4
The only fix I've found for this for some servers is to edit cstrike/cfg/valve.rc and add mp_dynamicpricing 0 at the top. This usually allowed my servers to start-up, but with no DWP.

In some cases it feels like some servers would startup without this when I change ownership of the root directory (e.g. srcds-l) to be just right for the person running steam. Could be a red herring, though.

Best of luck,
-Mattie
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#5
Hey Mattie,

Yeah setting mp_dynamicpricing 0, seems to work for me....not too phased about DWP.....at least they can run until *real* problem is found/fixed. I'm running them on XP and am running/installing as admin, so doubt it is that! but dunno.

Shot anyway.

D.
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#6
Yep, running with mp_dynamicpricing 0 in valve.rc, so, oh well, i hate DWP anyways.
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