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HL2DM map not loading with mp_timelimit
#1
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This is something I can not figure out.

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// Server Name
hostname "|BLR| Mountain Yak"

// RCON Password
rcon_password "Skydog"

// Server Settings
mp_fraglimit 100 // kills before map change
mp_timelimit 0 // timelimit on each map
mp_weaponstay 0 // weapons stay after being picked up
mp_forcerespawn 0 // force player respawn after 4 seconds
mp_falldamage 0 // extra damage when falling
mp_teamplay 1 // set to 1 to enable teamplay
mp_teamlist "hgrunt;scientist" // team models, if mp_teamplay = 1
sv_hl2mp_weapon_respawn_time 20 // time between weapon respawns
sv_hl2mp_item_respawn_time 30 // time between non-weapon respawns
mp_footsteps 1 // enable footstep sounds
mp_flashlight 1 // flashlight in-game availability 1=yes 0=no
mp_autocrosshair 1 // show crosshairs
decalfrequency 10 // amount of decal/sprays visible
mp_allowNPCs 1 // allow computer-controlled characters
sv_alltalk 0
sv_gravity 600 // server gravity level (default=600)
sv_stopspeed 100 // speed at which a player stops while running
sv_noclipaccelerate 5
sv_noclipspeed 5
sv_specaccelerate 3
sv_specnoclip 1
sv_maxspeed 320 // runspeed on the server, default=320
sv_accelerate 10 // speed of movement
sv_airaccelerate 10 // speed of movement in air
sv_wateraccelerate 10 // speed moving in water
sv_footsteps 1 // enable footsteps
sv_rollspeed 200
sv_rollangle 0
sv_friction 4 // when bumping into a wall, slows you down
sv_bounce 0
sv_stepsize 18 // distance covered with each step
r_VehicleViewDampen 1
r_JeepViewDampenFreq 7.0
r_JeepViewZHeight 10.0
r_AirboatViewDampenFreq 7.0
r_AirboatViewDampenDamp 1.0
r_AirboatViewZHeight 0.0
mp_friendlyfire 0 // friendly fire, 0=off, 1=on
coop 0 // cooperative play mode
deathmatch 0 // deathmatch mode enabled = 1
sv_voiceenable 1 // enable speech in-game
sv_pausable 0 // enable server pausing
sv_cheats 0 // disable cheats = 0
ip 192.168.0.1:27015 // to avoid rcon problems put the server ip here
-----------------------------------------------------

ok there is my server.cfg file.

every time i set the mp_timelimit to a number and it comes time to change the maps it freezes up, and in my sv console it goes on a loop and says "changelevel dm_whatever" over and over until i finally shut the server down and reboot it.

I have the mani admin plugin by the way, if you want me to post my config file for that i will, thank you.

this really sucks please help.
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#2
well first things first.... does it do it when you disable mani? I haven't ever really ran a hl2dm server, so i don't really know Big Grin but trying without any plugins is a good place to start.
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#3
I will try that, Although It did this before also and that was before i installed many, I can't remember what I did but for a while I had it working.
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#4
Skeletor do you remeber how to get SRCDS to print a debug log? I think you have to add -debug or something into the command line on startup. But if we could get a debug file, we may be able to see whats really going on in the server.
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#5
DarkZealot89 Wrote:Skeletor do you remeber how to get SRCDS to print a debug log? I think you have to add -debug or something into the command line on startup. But if we could get a debug file, we may be able to see whats really going on in the server.

hrmm.. no i don't remember right now how to get the debug, although -debug sounds likely.. i don't remember for sure.
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#6
then I think there is a command to specify where to dump the log to....


damn this bad memory to hell! damn!
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#7
I added the "-debug" command to my run script but nothing happend, So do you think it is bad memory darkzeal? I am swapping out the memory soon so i will be able to tell if that was the problem, Thank you guys for your help so far if you have any ideas at all please let me know.
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