07-04-2014, 05:46 AM
Server OS: CentOS release 6.5 (Final)
Processor: Core I7-4770 3.4 HyperThreading
Ram:16 gb
Game: Garry's mod
Start Up Command: ./srcds_run -console -game garrysmod +maxplayers 32 +exec "server.cfg" -port 27015 +map "rp_downtown_evilmelon_v1" -authkey 4F667EF47C93B8********8BE0022256 +host_workshop_collection 187103732
Admin Mods: Ulx
Hi! I have 2 servers Garry's mod and they have strongly lag when they play people. But I have seen many servers garry's mod, which does not lag in online in 72 people. Those servers achieve this optimization? Tried to make the RT kernel, but that does not solve the problem. A lot of time spent on this forum studying information on this issue, but the whole or outdated or useless. I hope very much for your help. thank you
Processor: Core I7-4770 3.4 HyperThreading
Ram:16 gb
Game: Garry's mod
Start Up Command: ./srcds_run -console -game garrysmod +maxplayers 32 +exec "server.cfg" -port 27015 +map "rp_downtown_evilmelon_v1" -authkey 4F667EF47C93B8********8BE0022256 +host_workshop_collection 187103732
Admin Mods: Ulx
Hi! I have 2 servers Garry's mod and they have strongly lag when they play people. But I have seen many servers garry's mod, which does not lag in online in 72 people. Those servers achieve this optimization? Tried to make the RT kernel, but that does not solve the problem. A lot of time spent on this forum studying information on this issue, but the whole or outdated or useless. I hope very much for your help. thank you