10-07-2013, 06:42 AM
(This post was last modified: 10-07-2013, 07:32 AM by willberama.)
Hi,
I am working on setting up a custom payload server for tf2. Everything seems to be working okay, except that when I add my maplist and mapcycle files it will still try and start with cp_dustbowl. I am not sure how to fix this. I am using tcadmin as a CP not sure if that matters or not.
I am working on setting up a custom payload server for tf2. Everything seems to be working okay, except that when I add my maplist and mapcycle files it will still try and start with cp_dustbowl. I am not sure how to fix this. I am using tcadmin as a CP not sure if that matters or not.