Hey,
I have a pretty powerful linux server and wanted to host some GMod servers on it. But i honestly know nothing about Garry's Mod at all. I use GameCP to manage my current game servers which is Minecraft. I know that GameCP has an a GMod install that I can download and use but it just throws errors upon start up.
Start up command:
When I start the server
I added the -debug to the command line so it looks like this:
with this result
here is the debug.log info
So I thought about installing it manually.
So how would I go about installing multiple Garry's Mod servers on the same machine?
I read through this guide http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexfd7a.html
But it needs to be a human there installs it using that guide since I have to type yes upon installing steam.
I would be very gratefull with any help with this since the Garry's Mod world is something very new for me.
Best Regards,
- Roe
I have a pretty powerful linux server and wanted to host some GMod servers on it. But i honestly know nothing about Garry's Mod at all. I use GameCP to manage my current game servers which is Minecraft. I know that GameCP has an a GMod install that I can download and use but it just throws errors upon start up.
Start up command:
Code:
./srcds_run -console -game garrysmod +ip 142.4.219.98 -port 27015 +map $STARTMAP +maxplayers 50 +fps_max 512 +alias fps_max wait +sv_visiblemaxplayers 50 +alias sv_visiblemaxplayers wait +hostname wold.dedicated.private.chunkyhosting.com
When I start the server
Code:
####### SERVICE START AT 2013-04-05 08:59 BY ROE #######
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 3600.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
./srcds_run: line 372: 10407 Segmentation fault(core dumped) $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Fri Apr 5 08:59:18 EDT 2013: Server restart in 10 seconds
I added the -debug to the command line so it looks like this:
Code:
./srcds_run -console -game garrysmod +ip 142.4.219.98 -port 27015 +map $STARTMAP +maxplayers 50 +fps_max 512 +alias fps_max wait +sv_visiblemaxplayers 50 +alias sv_visiblemaxplayers wait +hostname wold.dedicated.private.chunkyhosting.com -debug
with this result
Code:
####### SERVICE START AT 2013-04-05 09:00 BY ROE #######
Auto detecting CPU
Using default binary: ./srcds_linux
Enabling debug mode
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 3600.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
./srcds_run: line 372: 10725 Segmentation fault(core dumped) $HL_CMD
warning: Can't read pathname for load map: Input/output error.
debug.cmds:5: Error in sourced command file:
No function contains program counter for selected frame.
email debug.log to linux@valvesoftware.com
Fri Apr 5 09:01:04 EDT 2013: Server restart in 10 seconds
here is the debug.log info
Code:
----------------------------------------------
CRASH: Fri Apr 5 09:01:03 EDT 2013
Start Line: ./srcds_linux -console -game garrysmod +ip 142.4.219.98 -port 27015 +map gm_construct +maxplayers 50 +fps_max 512 +alias fps_max wait +sv_visiblemaxplayers 50 +alias sv_visiblemaxplayers wait +hostname wold.dedicated.private.chunkyhosting.com -debug
[New LWP 10725]
[New LWP 10726]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./srcds_linux -console -game garrysmod +ip 142.4.219.98 -port 27015 +map gm_con'.
Program terminated with signal 11, Segmentation fault.
#0 0x00000000 in ?? ()
#0 0x00000000 in ?? ()
#1 0xf6c58dcd in CModAppSystemGroup::Create() () from /home/datrealroe/service38/garrysmod/orangebox/bin/engine.so
#2 0xf6c7258c in CAppSystemGroup::OnStartup() () from /home/datrealroe/service38/garrysmod/orangebox/bin/engine.so
#3 0xf6c72a09 in CAppSystemGroup::Run() () from /home/datrealroe/service38/garrysmod/orangebox/bin/engine.so
#4 0xf6c585aa in CDedicatedServerAPI::ModInit(ModInfo_t&) () from /home/datrealroe/service38/garrysmod/orangebox/bin/engine.so
#5 0xf700e1f6 in CDedicatedAppSystemGroup::Main() () from bin/dedicated.so
#6 0xf7011cb8 in CAppSystemGroup::Run() () from bin/dedicated.so
#7 0xf701399c in CSteamApplication::Main() () from bin/dedicated.so
#8 0xf7011cb8 in CAppSystemGroup::Run() () from bin/dedicated.so
#9 0xf700e65d in main () from bin/dedicated.so
#10 0xf700fad5 in DedicatedMain () from bin/dedicated.so
#11 0x080488ad in main ()
No symbol table info available.
eax 0xf6db7134 -153390796
ecx 0x0 0
edx 0x0 0
ebx 0xf6d4939c -153840740
esp 0xff9fc2fc 0xff9fc2fc
ebp 0xff9fc378 0xff9fc378
esi 0x0 0
edi 0xff9fc458 -6306728
eip 0x0 0x0
eflags 0x10202 [ IF RF ]
cs 0x23 35
ss 0x2b 43
ds 0x2b 43
es 0x2b 43
fs 0x0 0
gs 0x63 99
From To Syms Read Shared Object Library
0xf7734960 0xf7752fd8 Yes (*) bin/libtier0.so
0xf76769f0 0xf769ee44 Yes (*) bin/libvstdlib.so
0xf7643430 0xf765dc38 Yes (*) /lib32/libm.so.6
0xf763aa60 0xf763ba38 Yes (*) /lib32/libdl.so.2
0xf7623650 0xf762f9f8 Yes /lib32/libpthread.so.0
0xf748df10 0xf75c166c Yes (*) /lib32/libc.so.6
0xf777b820 0xf779404f Yes (*) /lib/ld-linux.so.2
0xf6fc0920 0xf7049f58 Yes (*) bin/dedicated.so
0xf6fa8630 0xf6fb2f54 Yes (*) bin/libsteam_api.so
0xf6f26cc0 0xf6f6ed75 Yes bin/libstdc++.so.6
0xf6ecee04 0xf6ede490 Yes bin/libgcc_s.so.1
0xf6a96260 0xf6cd8ac8 Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/engine.so
0xf65e1270 0xf660a19c Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/soundemittersystem.so
0xf6489240 0xf658763c Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/materialsystem.so
0xf4fe93b0 0xf50aab18 Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/studiorender.so
0xf4df7bc0 0xf4f830f8 Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/vphysics.so
0xf4d7b880 0xf4dd11d8 Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/datacache.so
0xf4d62ae0 0xf4d6eee4 Yes (*) /home/datrealroe/service38/garrysmod/orangebox/bin/shaderapiempty.so
(*): Shared library is missing debugging information.
End of Source crash report
----------------------------------------------
So I thought about installing it manually.
So how would I go about installing multiple Garry's Mod servers on the same machine?
I read through this guide http://maurits.tv/data/garrysmod/wiki/wiki.garrysmod.com/indexfd7a.html
But it needs to be a human there installs it using that guide since I have to type yes upon installing steam.
I would be very gratefull with any help with this since the Garry's Mod world is something very new for me.
Best Regards,
- Roe