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GMOD 13...FastDL problem...need an expert
#1
Running a dedicated ttt sever.

I just need the FastDL to work again for the maps.

People connecting just get the "missing map disconnect"

What is the correct fastDL setup for a GMOD 13 server?

Server config lines for 13?

Folders and files needed for the DL side?

Thanks for your help!



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#2
if your map is over 64 MB, find a new one. If it's 64 MB or less, change "net_maxfilesize" in your server.cfg to 64 (values over 64 default to 64). This error is the result of someone connecting to a server which prevents maps exceeding certain sizes from being downloaded. Good luck!
Experienced SRCDS server host and leader of The World of NOPE [TWoN].

http://steamcommunity.com/id/legendddhgf/
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#3
(01-31-2013, 05:18 PM)legendddhgf Wrote:  if your map is over 64 MB, find a new one. If it's 64 MB or less, change "net_maxfilesize" in your server.cfg to 64 (values over 64 default to 64). This error is the result of someone connecting to a server which prevents maps exceeding certain sizes from being downloaded. Good luck!

The map is just under 15 megs.

I need to know what has changed in the folder structure (DL side) and are there are any new server config setting needed for gmod 13 fastDL to work.

Does anyone have a folder list and config settings they could send me?

Thanks again!

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#4
create 'ressources.lua' in the server's garrysmod/lua/autorun

In it put: resource.AddFile("maps/your_map.bsp")
then save, update your fastdl files and it should go well.
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