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[RESOLVED] My GunGame server is crashing suddently close to mapchange
#1
Hi Srcds.

I've till lately been hosting a fre CS:S-servers from home, but since I moved, I did not have the opportunity to have fiber optic internet, and therefore cant host servers no longer.

So I bought a server, and set up the server as I've done close to a million times now, but here I get a problem I've NEVER had before. The server is running fluently throughout 90% of the game, but in every 3rd map or so, when the mapvote is close to end, the server crashes.

You can see here, where it says 'EventScripts loaded succesfully', there it is restarting.

Quote:Connection to Steam servers successful.
Public IP is 173.199.69.126.
Assigned anonymous gameserver Steam ID [A-1:605045762(3231)].
VAC secure mode is activated.
L 01/11/2013 - 16:18:16: [knifesyphon.smx] [KnifeSyphon] - Loaded
Client "CESSOR(DK)" connected (83.91.165.250:27005).
autokick is disabled for CESSOR(DK)
Entity 76 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 78 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 87 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 68 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Dropped DV # Erik from server (Kicked from server)
Entity 70 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 73 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 80 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 79 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 70 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 72 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 76 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 78 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 76 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Client "Krelle #1911" connected (94.145.24.220:27005).
autokick is disabled for Krelle #1911
Client "T.S.P oliver S.W.A.T" connected (93.166.61.246:27005).
Entity 95 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 97 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
Entity 70 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
autokick is disabled for T.S.P oliver S.W.A.T
Entity 74 (class 'env_entity_dissolver') reported ENTITY_CHANGE_NONE but 'm_nDissolveType' changed.
autokick is disabled for Krelle #1911
'cfg/gungame51/included_addons/gg_dissolver.cfg' not present; not executing.
rcon from "94.145.24.220:61749": command "exec cfg/gungame51/included_addons/gg_dissolver.cfg"
'cfg/gungame51/included_addon_configs/gg_dissolver.cfg' not present; not executing.
rcon from "94.145.24.220:61749": command "exec cfg/gungame51/included_addon_configs/gg_dissolver.cfg"
rcon from "94.145.24.220:61749": command "exec gungame51/included_addon_configs/gg_dissolver.cfg"
Going to intermission...
CHANGE LEVEL: gg_simpsons_house_v2
L 01/11/2013 - 16:22:49: [SM] Changed map to "de_dust2"
[EventScripts] Next map changed from de_dust2 to gg_simpsons_house_v2.
---- Host_Changelevel ----
[EventScripts] Map Loading Mattie's EventScripts Unofficial build 2.1.1.0...
[EventScripts] Loaded successfully.
L 01/11/2013 - 16:22:50: -------- Mapchange to gg_simpsons_house_v2 --------
L 01/11/2013 - 16:22:50: Error log file session closed.
L 01/11/2013 - 16:22:50: [SM] Plugin encountered error 25: Call was aborted
L 01/11/2013 - 16:22:50: [SM] Native "SetFailState" reported: [AdminTools: Source] [AdminTools: Source] Required file 'configs/admintoolssource/convars.txt' not found.
L 01/11/2013 - 16:22:50: [SM] Displaying call stack trace for plugin "admintoolssource.smx":
L 01/11/2013 - 16:22:50: [SM] [0] Line 52, C:\Documents and Settings\Shaman\Desktop\DevKit\admintoolssource\include\ss_basic.inc::Fail()
L 01/11/2013 - 16:22:50: [SM] [1] Line 93, C:\Documents and Settings\Shaman\Desktop\DevKit\admintoolssource\include\ss_checks.inc::CheckRequ​iredFile()
L 01/11/2013 - 16:22:50: [SM] [2] Line 65, admintoolssource.sp::OnPluginStart()
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
CModelLoader::Map_IsValid: No such map 'maps/cs_italy.bsp'
Invalid map 'cs_italy' included in map cycle file. Ignored.
CModelLoader::Map_IsValid: No such map 'maps/de_dust.bsp'

I pray for your help :-)

- Krelle
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#2
I do not know how to delete this, but the problem is solved.

Admins are free to remove the thread. :-)
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#3
Can you post how you fixed this issue and then edit your inital post to change the title of this thread to include [resolved] at the end? It could be beneficial to users in the future Smile.
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#4
Yup. I stuck eventscripts and GunGame 5 that far up my ass that it will never crash my server again!

I reinstalled the server, and now runs SourceMod only. This plugin rules! http://forums.alliedmods.net/showthread.php?t=93977

Feel free to check it out! :-) 173.199.69.126:27015
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