08-16-2012, 05:03 AM
The server is running Windows Server 2008. It is co-located in a datacenter and it isn't behind a firewall other than the Windows firewall. I have opened port 27015-27016 TCP&UDP (I'm trying to get a TF2 and CS:GO server up). Here is the output from the console when I start the server:
I saw in another thread someone said to try this:
in start command line:
-port 27015 # Default server port, also +hostport can be used instead
+clientport 27005 # Client Port
+tv_port 27020 # STV Port
-steamport 26000 # Port for Connection with steam
+replay_port 27030 # Replay port
-strictportbind # Disables rebound possibility
Is 27016 the only port I need to open inbound? Windows firewall is set to allow all outbound. I have 27016 TCP/UDP opened and the console says it connected to stream and is vac secured. I can't, for the life of me, figure out why the heck the server isn't showing up. I also have sv_lan set to 0. My launch line is:
"C:\Game-Servers\TF2 Test Server\orangebox\srcds.exe" -console -game tf -autoupdate -ip 208.64.37.245 +maxplayers 32 +map pl_goldrush -port 27016 +clientport 27005 -steamport 26000 -strictportbind
I have also tried it without any of the port or IP designations, and with just -port 27016.
Code:
Console initialized.
Game.dll loaded for "Team Fortress"
Particles: Missing 'particles/error.pcf'
********************************************************
Loading Mani Admin Plugin 2012 V1.2.22.11 VSP Orange, www.mani-admin-plugin.com
6B6043EC SDK PlayerInfoManager002
6BB6E074 SDK VEngineServer021
6BB73870 SDK GAMEEVENTSMANAGER002
6CE7F868 SDK VFileSystem019
6BB6CBE4 SDK ISERVERPLUGINHELPERS001
6BDC040C SDK VEngineServerStringTable001
6BB73604 SDK EngineTraceServer003
6BB75F60 SDK VEngineRandom001
6B5F1C80 SDK ServerGameEnts001
6B5E5B14 SDK IEffects001
6BB670D8 SDK IEngineSoundServer003
6B5F1C84 SDK ServerGameClients003
6CF76380 SDK VEngineCvar004
6B5F1C70 SDK ServerGameDLL006 => Upgraded to ServerGameDLL008
6BB76BAC SDK VoiceServer002
6BDC15E8 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [Team Fortress]
Found gametypes for Team Fortress
Game Type [Team Fortress]
Message name Geiger index 0
Message name Train index 1
Message name HudText index 2
Message name SayText index 3
Message name SayText2 index 4
Message name TextMsg index 5
Message name ResetHUD index 6
Message name GameTitle index 7
Message name ItemPickup index 8
Message name ShowMenu index 9
Message name Shake index 10
Message name Fade index 11
Message name VGUIMenu index 12
Message name Rumble index 13
Message name CloseCaption index 14
Message name SendAudio index 15
Message name VoiceMask index 16
Message name RequestState index 17
Message name Damage index 18
Message name HintText index 19
Message name KeyHintText index 20
Message name HudMsg index 21
Message name AmmoDenied index 22
Found base 6B7F0000 and length 6561792 [6BE32000]
Final [6B8F29A0] [CBaseServer_ConnectClient]
Final [6B963FC0] [NET_SendPacket]
Time for read = [0.000090]
Time for read = [0.000531]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Failed to open ./cfg/mani_admin_plugin/clients.txt
Failed to load ./cfg/mani_admin_plugin/clients.txt
Plugin load file already exists ... bypassing autocreate
maxplayers set to 32
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "C:\Game-Servers\TF2 Test Server\orangebox\tf\repl
ay\server\tmp\" ...no files removed.
Unknown command "r_decal_cullsize"
maxplayers set to 32
Network: IP 208.64.37.245, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Failed to open ./cfg/mani_admin_plugin/clients.txt
Failed to load ./cfg/mani_admin_plugin/clients.txt
CModelLoader::Map_IsValid: No such map 'maps/background01.bsp'
*** Map [background01] is not a valid map !!! *****
Time for read = [0.000093]
Time for read = [0.000102]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0104 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0040 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.398 seconds
********************************************************
Executing dedicated server config file server.cfg
material models/player/items/all_class/all_class_ring_setting has a normal map a
nd $basealphaenvmapmask. Must use $normalmapalphaenvmapmask to get specular.
Team index [0] Name [Unassigned]
Team index [1] Name [Spectator]
Team index [2] Name [Red]
Team index [3] Name [Blue]
Possible team classname [team_control_point]
Possible team classname [team_control_point]
Possible team classname [team_train_watcher]
Possible team classname [team_control_point]
Possible team classname [team_control_point]
Possible team classname [team_round_timer]
Possible team classname [team_control_point_round]
Possible team classname [team_control_point_round]
Possible team classname [team_control_point_round]
Possible team classname [team_train_watcher]
Possible team classname [team_control_point_master]
Possible team classname [team_control_point]
Possible team classname [team_train_watcher]
Possible team classname [team_control_point]
Possible team classname [team_control_point]
Found [4] team manager entities
Searching for game type [Team Fortress]
Found gametypes for Team Fortress
Initializing Steam libraries for secure Internet server
Failed to load Steam Service
ServiceStart: failed to start
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
Server logging data to file logs\L0815004.log
L 08/15/2012 - 13:51:57: Log file started (file "logs\L0815004.log") (game "C:\G
ame-Servers\TF2 Test Server\orangebox\tf") (version "5023")
Unknown command "mp_autoteambalance_delay"
Unknown command "mp_autoteambalance_warning_delay"
L 08/15/2012 - 13:51:57: server_cvar: "mp_teams_unbalance_limit" "2"
L 08/15/2012 - 13:51:57: server_cvar: "mp_stalemate_enable" "1"
L 08/15/2012 - 13:51:57: server_cvar: "mp_timelimit" "35"
L 08/15/2012 - 13:51:57: server_cvar: "decalfrequency" "15"
'pl_goldrush.cfg' not present; not executing.
****** Executing mani_server.cfg ******
'mani_quake_sounds.cfg' not present; not executing.
'mani_skins.cfg' not present; not executing.
****** Finished executing mani_server.cfg ******
Sending CMsgGameServerMatchmakingStatus (state=ServerMatchmakingState_NOT_PARTIC
IPATING)
Connection to Steam servers successful.
Public IP is 208.64.37.245.
Assigned anonymous gameserver Steam ID [A-1:1479264258(3053)].
VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version AB67CD6D.
tf_server_identity_account_id not set; not logging into registered account
L 08/15/2012 - 13:51:59: tf_server_identity_account_id not set; not logging into
registered account
I saw in another thread someone said to try this:
in start command line:
-port 27015 # Default server port, also +hostport can be used instead
+clientport 27005 # Client Port
+tv_port 27020 # STV Port
-steamport 26000 # Port for Connection with steam
+replay_port 27030 # Replay port
-strictportbind # Disables rebound possibility
Is 27016 the only port I need to open inbound? Windows firewall is set to allow all outbound. I have 27016 TCP/UDP opened and the console says it connected to stream and is vac secured. I can't, for the life of me, figure out why the heck the server isn't showing up. I also have sv_lan set to 0. My launch line is:
"C:\Game-Servers\TF2 Test Server\orangebox\srcds.exe" -console -game tf -autoupdate -ip 208.64.37.245 +maxplayers 32 +map pl_goldrush -port 27016 +clientport 27005 -steamport 26000 -strictportbind
I have also tried it without any of the port or IP designations, and with just -port 27016.