08-10-2012, 07:42 AM
Ok so I recently installed srcds. This all went well, my server shows up in list and everything..
Problem #1: when people join, it shows the connect then shortly after they disconnect. I have only seen one person in a game and it seems odd that nobody else gets through.
Problem #2: The server can never find the server.cfg file even though I have pasted it in almost every folder trying to figure out where it goes.
Problem #3: I cant seem to change the game mode at all no matter what command I try.
Other than that everything is working okay.... I think.
Also this is what it says when I change the map:
---- Host_Changelevel ----
Lua initialized (Lua 5.1)
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
Users, (*Owner*), (*Admin*),
=== Loading EngineMod Menus ===
WireMod Installed. Version: 2611 (f37118c)
(EXPORTED)
zombie_classic_torso:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
zombie_fast:
0 = 8
7 = 6
28 = 10
4 = 3
30 = 29
16 = 15
17 = 16
5 = 0
10 = 8
2 = 0
3 = 2
6 = 5
15 = 10
29 = 28
combine_soldier:
7 = 6
14 = 11
2 = 1
29 = 11
30 = 29
16 = 11
17 = 16
18 = 17
5 = 0
1 = 0
11 = 0
6 = 5
3 = 2
31 = 30
zombie_classic:
13 = 11
26 = 11
14 = 13
28 = 27
29 = 28
7 = 6
16 = 15
3 = 2
5 = 0
1 = 0
2 = 1
11 = 0
6 = 5
27 = 26
15 = 14
zombine:
33 = 32
7 = 6
14 = 12
2 = 1
15 = 14
30 = 12
31 = 30
32 = 31
5 = 0
1 = 0
3 = 2
6 = 5
17 = 16
16 = 15
vortigaunt:
3 = 2
8 = 7
7 = 6
1 = 0
2 = 1
29 = 12
30 = 29
16 = 12
17 = 16
9 = 8
19 = 12
20 = 19
21 = 20
6 = 0
4 = 3
31 = 30
headcrab:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
human:
24 = 23
14 = 3
6 = 3
15 = 14
3 = 0
16 = 15
9 = 3
18 = 0
19 = 18
20 = 19
11 = 10
22 = 0
23 = 22
10 = 9
zombie_fast_torso:
4 = 3
3 = 0
zombie_poison:
24 = 23
7 = 6
27 = 26
28 = 27
8 = 7
17 = 3
18 = 17
19 = 18
0 = 1
26 = 0
6 = 3
23 = 22
22 = 0
Couldn't include file 'bodies\.\init.lua' (File not found) (@garrysmod\lua\autorun\server\goremod.lua (line 53))
LuaGetfile: Not Loading autorun\server\bodies\..\init.lua
LuaGetfile: Not Loading bodies\..\init.lua
Couldn't include file 'bodies\..\init.lua' (File not found) (@garrysmod\lua\autorun\server\goremod.lua (line 53))
ERROR! Module 'zlib_b64' not found!
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce is disabled
[garrysmod\addons\mad cows weapons\lua\weapons\weapon_mad_base\shared.lua:144] attempt to index global 'ENT' (a nil value)
[garrysmod\lua\effects\bodyshot\init.lua:17] ')' expected near 'physics'
[cpp] ERROR PARSING CLIENTSIDE FILE: 'effects\bodyshot\init.lua'
Compressing lua files into data pack..
Skipped. Datapack exists.
Executing dedicated server config file server.cfg
'server.cfg' not present; not executing.
Thanks in advance for your assistance!
Problem #1: when people join, it shows the connect then shortly after they disconnect. I have only seen one person in a game and it seems odd that nobody else gets through.
Problem #2: The server can never find the server.cfg file even though I have pasted it in almost every folder trying to figure out where it goes.
Problem #3: I cant seem to change the game mode at all no matter what command I try.
Other than that everything is working okay.... I think.
Also this is what it says when I change the map:
---- Host_Changelevel ----
Lua initialized (Lua 5.1)
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file In
Users, (*Owner*), (*Admin*),
=== Loading EngineMod Menus ===
WireMod Installed. Version: 2611 (f37118c)
(EXPORTED)
zombie_classic_torso:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
zombie_fast:
0 = 8
7 = 6
28 = 10
4 = 3
30 = 29
16 = 15
17 = 16
5 = 0
10 = 8
2 = 0
3 = 2
6 = 5
15 = 10
29 = 28
combine_soldier:
7 = 6
14 = 11
2 = 1
29 = 11
30 = 29
16 = 11
17 = 16
18 = 17
5 = 0
1 = 0
11 = 0
6 = 5
3 = 2
31 = 30
zombie_classic:
13 = 11
26 = 11
14 = 13
28 = 27
29 = 28
7 = 6
16 = 15
3 = 2
5 = 0
1 = 0
2 = 1
11 = 0
6 = 5
27 = 26
15 = 14
zombine:
33 = 32
7 = 6
14 = 12
2 = 1
15 = 14
30 = 12
31 = 30
32 = 31
5 = 0
1 = 0
3 = 2
6 = 5
17 = 16
16 = 15
vortigaunt:
3 = 2
8 = 7
7 = 6
1 = 0
2 = 1
29 = 12
30 = 29
16 = 12
17 = 16
9 = 8
19 = 12
20 = 19
21 = 20
6 = 0
4 = 3
31 = 30
headcrab:
20 = 2
7 = 2
8 = 7
22 = 21
9 = 8
21 = 20
human:
24 = 23
14 = 3
6 = 3
15 = 14
3 = 0
16 = 15
9 = 3
18 = 0
19 = 18
20 = 19
11 = 10
22 = 0
23 = 22
10 = 9
zombie_fast_torso:
4 = 3
3 = 0
zombie_poison:
24 = 23
7 = 6
27 = 26
28 = 27
8 = 7
17 = 3
18 = 17
19 = 18
0 = 1
26 = 0
6 = 3
23 = 22
22 = 0
Couldn't include file 'bodies\.\init.lua' (File not found) (@garrysmod\lua\autorun\server\goremod.lua (line 53))
LuaGetfile: Not Loading autorun\server\bodies\..\init.lua
LuaGetfile: Not Loading bodies\..\init.lua
Couldn't include file 'bodies\..\init.lua' (File not found) (@garrysmod\lua\autorun\server\goremod.lua (line 53))
ERROR! Module 'zlib_b64' not found!
Registering gamemode 'sandbox' derived from 'base'
ScriptEnforce is disabled
[garrysmod\addons\mad cows weapons\lua\weapons\weapon_mad_base\shared.lua:144] attempt to index global 'ENT' (a nil value)
[garrysmod\lua\effects\bodyshot\init.lua:17] ')' expected near 'physics'
[cpp] ERROR PARSING CLIENTSIDE FILE: 'effects\bodyshot\init.lua'
Compressing lua files into data pack..
Skipped. Datapack exists.
Executing dedicated server config file server.cfg
'server.cfg' not present; not executing.
Thanks in advance for your assistance!