Posts: 1,587
Threads: 15
Joined: Jun 2005
Reputation:
0
oh man.. 20 people an hour.. thats a bit harsh.. but i think the command is writeid and writeip
Posts: 18
Threads: 8
Joined: Nov 2005
Reputation:
0
I mean killing as in:
Join- KILL ALL OTHER PLAYERS
Get killed by long timers
RESPAWN- AND USE AWP TO ANIHHALATE ALL OTHER PEOPLE
Get killed
Respawn- and noclip into ground pwning everone and everything.
Then the inevitable... BAN
And yea. Pretty harsh. But well I have had my computer almost melt at the hands of these people. Just spam and spam my processor with usless junk like super sizes buildings with 1000000 per second spawner scripts...
Posts: 18
Threads: 8
Joined: Nov 2005
Reputation:
0
Write IP and ID I have now in server.cfg AND autoexec.cfg
Butit writes the IDs at the start of the map.
Does this work WHEN I ban someone?
Posts: 1,587
Threads: 15
Joined: Jun 2005
Reputation:
0
it should write it at the beginning of every map.. after you ban somone its held in like memory, and after the map changes it will be written to the file. so if the server restarts it will still be there. the only way you would lose any is if you ban somone.. the map doesn't change or anything, then the server shuts down for anyreason. if you want after you ban somone you could put in a rcon writeid in console to do it right away.