Got a bunch of 24 slot TF2 servers with a basic install of SourceMOD 1.4.2, running on Debian64 3.2.13 box with a Xeon W3520 2.67GHz and 24GB Ram.
The benchmark at start up reports a RDTSC_FREQUENCY value of 2666.0000.
Following settings in server.cfg
Players are reporting that the game seems to be running too fast.
Any ideas?
The benchmark at start up reports a RDTSC_FREQUENCY value of 2666.0000.
Following settings in server.cfg
Code:
sv_unlag 1
sv_maxunlag 0.5
sv_minrate 30000
sv_maxrate 60000
sv_minupdaterate 33
sv_maxupdaterate 67
sv_mincmdrate 33
sv_maxcmdrate 67
sv_client_cmdrate_difference 1
sv_client_predict 1
sv_client_interpolate 1
sv_client_min_interp_ratio 1
sv_client_max_interp_ratio 2
Players are reporting that the game seems to be running too fast.
Any ideas?