Currently working on the initial setup of server, final machine will be different
Current Basic Info:
Server OS: Windows 7 Home Premium
Processor: Intel core i7-2670QM - Quad Core @ 2.20GHz
Ram: 8.00GB
Game(s): Left 4 Dead 2
Start Up Command: C:/srcds/left4dead2/srcds.exe -console -game left4dead2 -secure -sv_steamgroup_exclusive 1 -sv_steamgroup ####### -sv_unlag 1 -sv_pure 1 +map c1m1_hotel -autoupdate
Admin Mods: Metamod:Source version 1.8.7, Sourcemod version: 1.5.0-dev
Full Install Command: hldsupdatetool -command update -game "left4dead2" -verify_all -dir C:\srcds
Server.cfg:
These errors were there before having metamod/sourcemod installed, so they aren't caused by addons.
~~Questions in order of server console output, Numbered for easy replies~~
How do I fix these things (and not just "oh that just happens" or "run with verify_all" messages please..)
Question 1) when server starts it says: Loading unsigned module server.dll, so access to secure servers is disabled.
Question 2) ConVarRef test_progression_loop doesn't point to an existing ConVar, Parent cvar in server.dll not allowed (split_scaling_min_scale), Game supporting (2) split screen players
Question 3) On every mapchange after initializing Director's script it prints out many lines similar to "Couldn't find any entities named fire13_timer, which point_template fire13_template is specifying.
Question 4) prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file.
Question 5) WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL.
Extra Credit. Is there anything I should add, or remove from my launch line or server.cfg file?
Current Basic Info:
Server OS: Windows 7 Home Premium
Processor: Intel core i7-2670QM - Quad Core @ 2.20GHz
Ram: 8.00GB
Game(s): Left 4 Dead 2
Start Up Command: C:/srcds/left4dead2/srcds.exe -console -game left4dead2 -secure -sv_steamgroup_exclusive 1 -sv_steamgroup ####### -sv_unlag 1 -sv_pure 1 +map c1m1_hotel -autoupdate
Admin Mods: Metamod:Source version 1.8.7, Sourcemod version: 1.5.0-dev
Full Install Command: hldsupdatetool -command update -game "left4dead2" -verify_all -dir C:\srcds
Server.cfg:
Code:
hostname "name"
sv_gametypes "coop,versus,realism,teamversus,teamscavenge"
rcon_password ""
sv_steamgroup #######
sv_steamgroup_exclusive 1
sv_allow_lobby_connect_only 0
sv_region 1
sv_log_onefile 0
sv_logbans 1
sv_logecho 0
sv_logfile 1
sv_logflush 0
sv_logsdir logs
sv_maxcmdrate 100
sv_cheats 0
sv_alltalk 0
setmaster enable 68.142.72.250:27011
setmaster enable 72.165.61.189:27011
heartbeat
These errors were there before having metamod/sourcemod installed, so they aren't caused by addons.
~~Questions in order of server console output, Numbered for easy replies~~
How do I fix these things (and not just "oh that just happens" or "run with verify_all" messages please..)
Question 1) when server starts it says: Loading unsigned module server.dll, so access to secure servers is disabled.
Question 2) ConVarRef test_progression_loop doesn't point to an existing ConVar, Parent cvar in server.dll not allowed (split_scaling_min_scale), Game supporting (2) split screen players
Question 3) On every mapchange after initializing Director's script it prints out many lines similar to "Couldn't find any entities named fire13_timer, which point_template fire13_template is specifying.
Question 4) prop_door_rotating has Door model (models/props_downtown/metal_door_112_dm03_01.mdl) with no door_options! Verify that SKIN is valid, and has a corresponding options block in the model QC file.
Question 5) WARNING: orator at 454 5671 2684 missing modelname
Attempting to precache model, but model name is NULL.
Extra Credit. Is there anything I should add, or remove from my launch line or server.cfg file?