SRCDS Steam group


SOMEONE IS CRASHING MY SERVER, PLEASE HELP ME!!!
#1
I have been attacked by someone who knows how to crash my server.

He managed to do this 4 times till now.


What to do in order to secure my server from his hands??

PLEASE!!! IT'S EMERGENCY!!!!!!

Here is a screenshot that this guy send to me:


https://pithos.grnet.gr/pithos/rest/chem2866@upatras.gr/files/scrlll.jpg

I searched the logs but i didn't find anything... Sad

HELP ME!!!!
Reply
#2
[Image: CopFlashingLights.gif]

Lots of people recommend http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9
Reply
#3
(08-26-2011, 04:26 AM)loopyman Wrote:  [Image: CopFlashingLights.gif]

Lots of people recommend http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9

When the server was going to crash, I managed to see this SPAMMING MESSAGE at console, just before crashed:



Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Socket ProcessAccept Error: Too many open files
Reply
#4
try installing zblock, that should prevent such hacking.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
Reply
#5
Problem is that this is a public server with 32 slots. Afair zblock eats too much ressources in this case.
(I know about his servers because he contacted me.)
Reply
#6
if have zblock running on my public servers, the bigger one has "only" 22 slots, but I see absolutely no performance impact. you have to run zblock in public server mode of course...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
Reply
#7
zblock is not always a solution.

Besides from not having it for above-10-slot servers (non-private ones) due to performance issues (more server fps drops), is zblock compatible with tf2 servers?

Zblock can't be installed to a tf2 server, I think.
Reply
#8
(08-28-2011, 12:40 AM)bob7 Wrote:  Zblock can't be installed to a tf2 server, I think.

ah, you might be right. but that is the only valid argument against it ;-)

but there are other plugins to block those so-called DoS or DDoS attacks (which are in fact not really such attacks). if you are running sourcemod you might try finding a sourcemod plugin for this (I forgot its name).
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
Reply
#9
Yeah, we tried them all out and kept them installed, but they don't fix syn-flooding. We had to manually block that with the iptables.
Reply
#10
(08-29-2011, 12:29 AM)Cyba_Mephisto Wrote:  Yeah, we tried them all out and kept them installed, but they don't fix syn-flooding. We had to manually block that with the iptables.

You can't syn flood a source game because it uses UDP game data syn-flooding is a TCP based attack, you can syn-flood the rcon port so block rcon in IP tables for all other IP other than your own.

I had problems with getting DDOSed aswell and it is very hard to block because faking source IPs with UDP is very easy to do, other attacks i have seen are reflective DDoS attack that are virtual impossible to block.
Need help? Join my Teamspeak 203.98.81.94:9987
Reply
#11
(08-29-2011, 08:25 PM)MIG Wrote:  You can't syn flood a source game because it uses UDP game data syn-flooding is a TCP based attack, you can syn-flood the rcon port so block rcon in IP tables for all other IP other than your own.

That's what I meant. But he insists on using rcon. Rolleyes
We changed the rcon-port now and set up a few rules against portscanning and syn-flooding and thx to the pseudohackers the servers are fine for now.
Reply
#12
Well, you could post the iptables rules on here to help others with the same problem.. Just sayin'
Reply


Forum Jump:


Users browsing this thread: 3 Guest(s)