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FPS soon to leave
#1
Fresh from the VALVe mailing list:

Quote:Date: Wed, 20 Jul 2011 22:56:58 +0000
From: Henry Goffin <henryg@valvesoftware.com>
To: "hlds_linux@list.valvesoftware.com"
<hlds_linux@list.valvesoftware.com>, "'hlds@list.valvesoftware.com'"
<hlds@list.valvesoftware.com>
Subject: [hlds] upcoming orange box framerate changes
Message-ID:
<6DF83EF2A11D2249A0A8513BE31E30C307360C@exchange10.valvesoftware.com>
Content-Type: text/plain; charset="us-ascii"

Hi all, a heads up to TF2 and CS:S server operators -

A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and more consistent-feeling latency.

Another effect of these changes is that all Orange Box (TF2, CS:S, etc) dedicated servers will run with a locked framerate, similar to L4D/L4D2. The fps_max convar will not have any effect on servers. (It remains as a client option since limiting your FPS can reduce GPU heat and overall power consumption.)

Although we don't normally give notice before updates, this is a potentially disruptive change for the server rental market, so those who currently charge premiums for "higher framerates" should probably start considering their options now.

Henry G.
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#2
Just for the record, FPS isnt leaving, or going anywhere, just the ability to change it will be gone, which hopefully will reduce the ammount of pointless arguements that are seen on this forum!

Good News I say, anyone else have an opinion?
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#3
I agree aswell. Good riddance.
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#4
People will try tro break the limit again so they can sell customers not needed things for a higher price telling them the more expansive server is better.

But valve´s move is a good one. They even gave a larger heads up to warn all the decent hosters.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog.

You`ll also find precompiled debian gameserver kernels for download
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#5
Ok. Will the less-jitter and more consistent gameplay features be more cpu-requiring?
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#6
Not sure on if the cpu requirements will be increased, however its not in there interest to make them larger.

But I agree I can alreasy see the adverts from some of the shady GSP's,

Buy our new unlocked for max performance servers ha!
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#7
About time.
Clan of Doom: www.clanofdoom.co.uk






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#8
People will still clame to have high FPS servers. People were telling 100 Tic TF2 servers for months even though it wasn't possible...
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#9
(07-22-2011, 04:23 PM)Mooga Wrote:  People will still clame to have high FPS servers. People were telling 100 Tic TF2 servers for months even though it wasn't possible...

Always gotta enjoy looking at GSP's that are still selling 66/75/100 Tick options Smile
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#10
I also love seeing people arguing that you need to have a 1000fps or even a 2000fps server in order for the server to be "playable." lol
~ Mooga ...w00t? - SRCDS.com on Twitter
[Image: 76561197965445574.png]
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#11
It will be a great show.
Currently I am preparing my popcorn and beer to watch it and lough about all those who can not read the mailinglist or know it better than valve.
Interactive web based config creator for CS, CSS, TF2 and DODS
Creates server and client configs in an explained dialog.

You`ll also find precompiled debian gameserver kernels for download
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#12
I'm glad I never charged for any of this bullshit.

This update will be seamless for me Toungue
Looking for a game server? Visit fullfrag.com and pick one up as low as $2.50 / mo!
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#13
I was fooled once. I remember i took out my rage on one of their support assistants. I got a refund :p
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#14
About time. Now those ridiculous 'this is how i think fps works' sites can go away.
http://leaf.dragonflybsd.org/~gary

“The two most common elements in the universe are hydrogen and stupidity.”








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#15
as long as i can still change tickrate to reduce cpu usage if needed im happy. orange box seems to play happy even at 30 tick/30 fps. i tried a day of 33 tick with full 32 slots 24/7, a day at 66 and a day at 100 and the vast majority didn't notice any differences in the smoothness nor the hit detection as long as the sv_minrate was set to 40000 or higher and the cl_interp was tweaked lower than normal

i've now set my CSS server to a tickrate of 40 and my dods stays at 66, and SMG's actually seem to feel better when shooting in the CSS one. you have slightly more time to aim
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