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Windows 7
Team Fortress 2
I can host a server on the first map cp_gravelpit and it runs perfectly. As soon as i try to change the map to any other map it will crash.
this is the Error message i get once is crashes.
Problem Event Name: APPCRASH
Application Name: srcds.exe
Application Version: 0.0.0.0
Application Timestamp: 4e1f512e
Fault Module Name: datacache.dll
Fault Module Timestamp: 4e2492b4
Exception Code: c0000005
Exception Offset: 00001328
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 4105
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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Update the server content. Make sure you have no corrupted files / addon(s). (-verify_all argument) If that fails, remove everything you have added. Addons, Maps, Materials, what ever else and see if that helps.
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I've got a very similar problem. I have two computers on my desk - one is a new 64-bit Windows 7 system with an i5 processor & ATI HD5700 which can run a dedicated TF2 server using srcds (through Steam) without any problems.
The other is an old 32-bit Windows XP system with a Core2 Duo processor which I'd like to run a dedicated TF2 server using srcds (through Steam).
With EXACTLY the same settings (server.cfg, mapcycle.txt, bot .nav files, launch options, etc) on the two systems, the Win7 system performs fine (although, for some reason, VAC gets disabled) and the WinXP system (which uses VAC ok) crashes srcds EVERY SINGLE TIME that I try to change the map. In-game voting, time limits, changelevel in the server console, etc.
The error I get:
The instruction at "0x0fe41934" referenced memory at "0x176446d8". The memory could not be "read".
Click on OK to terminate the program.
There are no mods on either system. I've tried running the WinXP server with Secure (VAC) checked and un-checked. If anyone can suggest why it keeps crashing I'd really appreciate it. Thanks!
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that error literally means it's trying to access something that doesn't exist in memory. i could use ollydbg on teamviewer to figure out exactly what is causing it in a matter of minutes but you probably dont want me doing that (most dont)
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I'm having a similar problem with the same config as described by Muzar.
I've run the update tool multiple times, both in administrator mode and out of it. I've run the server as administrator, and ensured both that all required ports are open and that the firewall is down.
The server still crashes any time a map change is initiated, either manually or as part of the map cycle. I'm running on Windows 7 - any help would be appreciated!
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After lots more fiddling around (including installing, downloading and verifying the whole hlds package outside Steam - which had its own problems), I decided to try re-installing again.
I deleted all local file content through the Steam user interface, then manually copied all relevant *.gcf files and the TF2 directory from the working Win 7 installation to the Win XP box, and told Steam to install TF2 and SRCDS. Steam installed them quickly (thanks to all the copied local files), I ran TF2, and then I tried running the server again. And it worked! I can change maps, now.
Still not sure what was wrong the first time. Some file corruption which Steam couldn't detect, perhaps.