SRCDS Steam group


Failed to load Steam ServiceServiceStart: failed to startServer logging enabled.
#1
Hello,

sorry first my english is not the best.

Actually I'm setting up a new clean CSS-server and get the error from the threattitle. Its not my first CSS-server, i set up a lot before.

When i start i got folling Log-file:
Code:
Auto detecting CPUntinue to launch in 1 secondss
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2673.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4617)
maxplayers set to 16
Unknown command "r_decal_cullsize"
Network: IP 188.40.XXX.XXX, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startServer logging enabled.
Server logging data to file logs/L0703004.log
L 07/03/2011 - 11:36:39: Log file started (file "logs/L0703004.log") (game "/home/test/css/orangebox/cstrike") (version "4617")
L 07/03/2011 - 11:36:39: World triggered "Round_Start"
Connection to Steam servers successful.
   VAC secure mode is activated.
^^^I make some XXX in the IP-address in this logfile for here as safty.

But when a player connects, the server craches.

Now the Informations for you:
Code:
BASIC INFO
Server OS: Debian 6.0 32-bit minimal actually without firewall installed
Processor: 2x Intel(R) Core(TM) i7 CPU920, 4 cores which each 2.67GHz
Ram: 8GB
Game(s): Counter Strike Source
Start Up Command: ./srcds_run -game cstrike +ip 188.40.XXX.XXX -port 27015 +map de_dust2 +maxplayers 16 -tickrate 100

Admin Mods: none
Reply
#2
Getting the same error but I think its ok.
Reply
#3
Yeah, but when someone joines, the server crashes and is restarting.

So it's impossible to play on it.

Also i see now, that there is no message, that this server is getting added to the master servers (lobby).
Reply
#4
-tickrate 100 is obsolete

I think u forgot 2 update your server try this command:

./srcds_run -game cstrike -ip 188.40.69.74 -port 27015 -autoupdate +map de_dust2 +maxplayers 16 +exec server.cfg
Reply
#5
Same error, server is up to date. (rember fresh new installation)
Also the server don't try to update hisself.

Code:
Auto detecting CPUntinue to launch in 1 secondss
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
WARNING: Failed to locate steam binary.
WARNING: Could not locate steam binary:, ignoring.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2673.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4617)
maxplayers set to 16
Server logging enabled.
Server logging data to file logs/L0703005.log
L 07/03/2011 - 16:50:52: Log file started (file "logs/L0703005.log") (game "/home/test/css/orangebox/cstrike") (version "4617")
Network: IP 188.40.XXX.XXX, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
L 07/03/2011 - 16:50:52: Loading map "de_dust2"
L 07/03/2011 - 16:50:52: server cvars start
L 07/03/2011 - 16:50:52: "mp_teamplay" = "0"
L 07/03/2011 - 16:50:52: "mp_falldamage" = "1"
L 07/03/2011 - 16:50:52: "mp_weaponstay" = "0"
L 07/03/2011 - 16:50:52: "mp_forcerespawn" = "1"
L 07/03/2011 - 16:50:52: "mp_footsteps" = "1"
L 07/03/2011 - 16:50:52: "mp_flashlight" = "0"
L 07/03/2011 - 16:50:52: "mp_autocrosshair" = "1"
L 07/03/2011 - 16:50:52: "decalfrequency" = "10"
L 07/03/2011 - 16:50:52: "mp_teamlist" = "hgrunt;scientist"
L 07/03/2011 - 16:50:52: "mp_allowNPCs" = "1"
L 07/03/2011 - 16:50:52: "mp_hostagepenalty" = "13"
L 07/03/2011 - 16:50:52: "bot_quota" = ""
L 07/03/2011 - 16:50:52: "sv_alltalk" = "1"
L 07/03/2011 - 16:50:52: "mp_respawnwavetime" = "10.0"
L 07/03/2011 - 16:50:52: "mp_tournament" = "0"
L 07/03/2011 - 16:50:52: "tf_arena_preround_time" = "10"
L 07/03/2011 - 16:50:52: "tf_arena_round_time" = "0"
L 07/03/2011 - 16:50:52: "tf_arena_max_streak" = "3"
L 07/03/2011 - 16:50:52: "tf_arena_use_queue" = "1"
L 07/03/2011 - 16:50:52: "mp_teams_unbalance_limit" = "1"
L 07/03/2011 - 16:50:52: "mp_maxrounds" = "0"
L 07/03/2011 - 16:50:52: "mp_winlimit" = "0"
L 07/03/2011 - 16:50:52: "mp_disable_respawn_times" = "0"
L 07/03/2011 - 16:50:52: "mp_stalemate_meleeonly" = "0"
L 07/03/2011 - 16:50:52: "mp_forceautoteam" = "0"
L 07/03/2011 - 16:50:52: "mp_autoteambalance" = "1"
L 07/03/2011 - 16:50:52: "mp_stalemate_enable" = "0"
L 07/03/2011 - 16:50:52: "mp_match_end_at_timelimit" = "0"
L 07/03/2011 - 16:50:52: "mp_scrambleteams_auto" = "1"
L 07/03/2011 - 16:50:52: "mp_scrambleteams_auto_windifference" = "2"
L 07/03/2011 - 16:50:52: "mp_timelimit" = "30"
L 07/03/2011 - 16:50:52: "mp_fraglimit" = "0"
L 07/03/2011 - 16:50:52: "nextlevel" = ""
L 07/03/2011 - 16:50:52: "sv_gravity" = "800"
L 07/03/2011 - 16:50:52: "sv_stopspeed" = "100"
L 07/03/2011 - 16:50:52: "sv_noclipaccelerate" = "5"
L 07/03/2011 - 16:50:52: "sv_noclipspeed" = "5"
L 07/03/2011 - 16:50:52: "sv_specaccelerate" = "5"
L 07/03/2011 - 16:50:52: "sv_specspeed" = "3"
L 07/03/2011 - 16:50:52: "sv_specnoclip" = "1"
L 07/03/2011 - 16:50:52: "sv_maxspeed" = "320"
L 07/03/2011 - 16:50:52: "sv_accelerate" = "10"
L 07/03/2011 - 16:50:52: "sv_airaccelerate" = "10"
L 07/03/2011 - 16:50:52: "sv_wateraccelerate" = "10"
L 07/03/2011 - 16:50:52: "sv_waterfriction" = "1"
L 07/03/2011 - 16:50:52: "sv_footsteps" = "1"
L 07/03/2011 - 16:50:52: "sv_rollspeed" = "200"
L 07/03/2011 - 16:50:52: "sv_rollangle" = "0"
L 07/03/2011 - 16:50:52: "sv_friction" = "4"
L 07/03/2011 - 16:50:52: "sv_bounce" = "0"
L 07/03/2011 - 16:50:52: "sv_stepsize" = "18"
L 07/03/2011 - 16:50:52: "r_VehicleViewDampen" = "1"
L 07/03/2011 - 16:50:52: "r_JeepViewDampenFreq" = "7.0"
L 07/03/2011 - 16:50:52: "r_JeepViewDampenDamp" = "1.0"
L 07/03/2011 - 16:50:52: "r_JeepViewZHeight" = "10.0"
L 07/03/2011 - 16:50:52: "r_AirboatViewDampenFreq" = "7.0"
L 07/03/2011 - 16:50:52: "r_AirboatViewDampenDamp" = "1.0"
L 07/03/2011 - 16:50:52: "r_AirboatViewZHeight" = "0.0"
L 07/03/2011 - 16:50:52: "mp_friendlyfire" = "1"
L 07/03/2011 - 16:50:52: "mp_fadetoblack" = "1"
L 07/03/2011 - 16:50:52: "sv_allowminmodels" = "1"
L 07/03/2011 - 16:50:52: "mp_startmoney" = "800"
L 07/03/2011 - 16:50:52: "mp_roundtime" = "2.5"
L 07/03/2011 - 16:50:52: "mp_freezetime" = "2"
L 07/03/2011 - 16:50:52: "mp_c4timer" = "30"
L 07/03/2011 - 16:50:52: "mp_limitteams" = "0"
L 07/03/2011 - 16:50:52: "sv_competitive_minspec" = "0"
L 07/03/2011 - 16:50:52: "sv_enableboost" = "0"
L 07/03/2011 - 16:50:52: "sv_enablebunnyhopping" = "0"
L 07/03/2011 - 16:50:52: "sv_nostats" = "0"
L 07/03/2011 - 16:50:52: "sv_cheats" = "0"
L 07/03/2011 - 16:50:52: "sv_pausable" = "0"
L 07/03/2011 - 16:50:52: "sv_contact" = ""
L 07/03/2011 - 16:50:52: "sv_voiceenable" = "1"
L 07/03/2011 - 16:50:52: "tv_enable" = "0"
L 07/03/2011 - 16:50:52: "deathmatch" = "1"
L 07/03/2011 - 16:50:52: "coop" = "0"
L 07/03/2011 - 16:50:52: "tv_password" = ""
L 07/03/2011 - 16:50:52: "tv_relaypassword" = ""
L 07/03/2011 - 16:50:52: "sv_password" = ""
L 07/03/2011 - 16:50:52: server cvars end
L 07/03/2011 - 16:50:52: Started map "de_dust2" (CRC "257661651")
ConVarRef room_type doesn't point to an existing ConVar
L 07/03/2011 - 16:50:52: server_cvar: "sv_accelerate" "5"
L 07/03/2011 - 16:50:52: server_cvar: "sv_stopspeed" "75"
Executing dedicated server config file
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startL 07/03/2011 - 16:50:53: server_cvar: "sv_tags" "alltalk"
L 07/03/2011 - 16:50:53: server_cvar: "sv_tags" "alltalk,friendlyfire"
Server logging enabled.
L 07/03/2011 - 16:50:53: World triggered "Round_Start"
Connection to Steam servers successful.
   VAC secure mode is activated.

Now i got some more Warnings.

WARNING: Failed to locate steam binary.
WARNING: Could not locate steam binary:, ignoring.

And also i ask me why he try's to load Game.dll on a linux system?
Reply
#6
this might be helpfull 2 u

http://forums.steampowered.com/forums/showthread.php?t=1335295
Reply
#7
Dosen't fix it.

Error is still, but just 1 Warning line:
Code:
WARNING: Could not locate steam binary:/home/test/css/orangebox/bin, ignoring.
startparm:
Code:
./srcds_run -game cstrike -ip 188.40.XXX.XXX -port 27015 -autoupdate +map de_dust2 +maxplayers 16 +exec server.cfg -steambin /home/test/css/orangebox/bin
Reply
#8
Failed to load Steam ServiceServiceStart failed.Server logging enabled. I prefer to get concrete layers and learn more about the new concrete repair. This can be caused by a number of things, but the most common is incorrect configuration on your end - contact us if you need help with that. The Steam service encountered a problem starting. This may be due to a failure to connect your account to Steam servers or an error with the game servers being started.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)