07-03-2011, 08:01 PM
(This post was last modified: 07-04-2011, 12:51 AM by TimbaMoney.)
Hello,
sorry first my english is not the best.
Actually I'm setting up a new clean CSS-server and get the error from the threattitle. Its not my first CSS-server, i set up a lot before.
When i start i got folling Log-file:
^^^I make some XXX in the IP-address in this logfile for here as safty.
But when a player connects, the server craches.
Now the Informations for you:
sorry first my english is not the best.
Actually I'm setting up a new clean CSS-server and get the error from the threattitle. Its not my first CSS-server, i set up a lot before.
When i start i got folling Log-file:
Code:
Auto detecting CPUntinue to launch in 1 secondss
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
Running a benchmark to measure system clock frequency...
Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 2673.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4617)
maxplayers set to 16
Unknown command "r_decal_cullsize"
Network: IP 188.40.XXX.XXX, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startServer logging enabled.
Server logging data to file logs/L0703004.log
L 07/03/2011 - 11:36:39: Log file started (file "logs/L0703004.log") (game "/home/test/css/orangebox/cstrike") (version "4617")
L 07/03/2011 - 11:36:39: World triggered "Round_Start"
Connection to Steam servers successful.
VAC secure mode is activated.
But when a player connects, the server craches.
Now the Informations for you:
Code:
BASIC INFO
Server OS: Debian 6.0 32-bit minimal actually without firewall installed
Processor: 2x Intel(R) Core(TM) i7 CPU920, 4 cores which each 2.67GHz
Ram: 8GB
Game(s): Counter Strike Source
Start Up Command: ./srcds_run -game cstrike +ip 188.40.XXX.XXX -port 27015 +map de_dust2 +maxplayers 16 -tickrate 100
Admin Mods: none