Hi guys,
A few months ago our dear user BehaartesEtwas posted a little script to get over 1000fps in the source engine.
Since the update of orangebox FPS wont go higher than 20.000 (aprox) and its better to have the same fps/tickrate so the script as he says isnt really usefull now.
Me and 3 friends rented a quad core, each core for each one of us, I have my server limited at fps_max 72 and its constant 67-68, everything works fine, zblock and mapchange.
The problem is 2 of them want their server at 10.000fps, just because they like to brag about it, so I put the script and everything went fine untill I changed the map, then the server crashes. I tried to install zblock and the server won't start, I get this error:
I know I shouldn't run the process as root but it was just to do it quick. PS: I edited out the IP on the text.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
This is the main error when loading BEpingboost and zblock, if its without zblock the server will run fine:
http://www.fpsmeter.org/p,view;125041.html
But the map won't change, I run the command and the process just gets like "frozen", I have to close it by ssh.
What's going wrong?
Intel Core i5 750
4x 2.66+ GHz
8 GB DDR3
64 Bit Cent Os 5
RAID0 2x1000GB
Kernel: 2.6.38.2 x86_64; SMP ; IPv6; HZ_1000
A few months ago our dear user BehaartesEtwas posted a little script to get over 1000fps in the source engine.
Since the update of orangebox FPS wont go higher than 20.000 (aprox) and its better to have the same fps/tickrate so the script as he says isnt really usefull now.
Me and 3 friends rented a quad core, each core for each one of us, I have my server limited at fps_max 72 and its constant 67-68, everything works fine, zblock and mapchange.
The problem is 2 of them want their server at 10.000fps, just because they like to brag about it, so I put the script and everything went fine untill I changed the map, then the server crashes. I tried to install zblock and the server won't start, I get this error:
Quote:[root@XXXXXX orangebox]# ./srcds_tk
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
************** WARNING ***************
Running the dedicated server as root
is highly discouraged. It is generally
unnecessary to use root privileges to
execute the dedicated server.
**************************************
The server will continue to launch in 10 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 9 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from L D_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 8 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from L D_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 7 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from L D_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 6 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from L D_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 5 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 4 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 3 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 2 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
The server will continue to launch in 1 seconds\rERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
Auto detecting CPU
ERROR: ld.so: object '/home/libBEpingboost.so.1.0.1' from LD_PRELOAD cannot be preloaded: ignored.
Using default binary: ./srcds_linux
Enabling debug mode
./srcds_run: line 183: gdb: command not found
WARNING: Please install gdb first.
goto http://www.gnu.org/software/gdb/
Server will auto-restart if there is a crash.
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(240)/version(4565)
[zBlock] Attempting to load plugin
[zBlock] Performing update check
[zBlock] Your plugin version is up-to-date
[zBlock] Game: "Counter-Strike: Source"
[zBlock] Hooked Server ConCommand 'ent_fire'
[zBlock] Hooked Server ConCommand 'ent_create'
[zBlock] Hooked Server ConCommand 'sv_pure'
[zBlock] Hooked Server ConCommand 'alias'
[zBlock] Plugin Successfully Loaded!
maxplayers set to 16
changelevel <levelname> : continue game on a new level
[zBlock] Voice Hook Enabled
[zBlock] Hooked ConCommands
zb_crashblock changed now "1"
[zBlock] Net Hook Enabled
Unknown command "r_decal_cullsize"
Network: IP XX.1X1.X.1XX, mode MP, dedicated Yes, ports 27035 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[zBlock] Movement Hook Enabled
[zBlock] Hooked Server ConCommand "tv_record"
[zBlock] Hooked Server ConCommand "pause"
[zBlock] AntiAntiFlash Hook Enabled
[zBlock] Forcing map: "maps/de_dust2.bsp"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Failed to load Steam ServiceServiceStart: failed to startzBlock: "sv_client_min_interp_ratio" forced to 1
I know I shouldn't run the process as root but it was just to do it quick. PS: I edited out the IP on the text.
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
This is the main error when loading BEpingboost and zblock, if its without zblock the server will run fine:
http://www.fpsmeter.org/p,view;125041.html
But the map won't change, I run the command and the process just gets like "frozen", I have to close it by ssh.
What's going wrong?
Intel Core i5 750
4x 2.66+ GHz
8 GB DDR3
64 Bit Cent Os 5
RAID0 2x1000GB
Kernel: 2.6.38.2 x86_64; SMP ; IPv6; HZ_1000