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FastDL HELP
#1
Exclamation 
I AM USING DROPBOX

Alright, so I have a TF2 server (10 slot) and I'm trying to run a map called achievement_turbov13fix.bsp

I have already bzip2'd it and moved it to my public folder, so it looks like dropbox>
public>
tf>
maps> achievement_turbov13fix.bsp
achievement_turbov13fix.bsp.bz2

That is for my webserver, do I put the BZ2 in my GAME server folder? like srcds/ob/tf/maps ?? It just disconnects me for "Missing Map" ALSO this is what my sv_downloadurl says:

sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/maps/" but when you paste that, it comes up with a 404 or 500 error, how do I get it to automatically point to that folder? I am willing to get on TeamViewer for support. Thank you in advance!

~LocalHost
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#2
no, only the bz2 file goes on your fast/dl server, try changing your url from sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/maps/" to this
sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/"
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#3
I wouldn't recommend using Dropbox as a fast download server. It might work, but I don't think Dropbox will be happy about it.

Are you renting your server from a server provider? Usually they offer somewhere around 100MB of free web hosting. I use the 100MB they give me as a fast download server, I'd recommend doing that. There are also a lot of free web hosts out there you could probably use.
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#4
No I'm not, I am using a Dedicated server running off of one of my PC's. Do you have a link to one of the free hosts I could use for fastdownload?

Add me on steam: Vizion996 if you want Smile
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#5
When you say you're running a dedicated server on your PC, do you mean the Source Dedicated Server in the Tools section of Steam, or do you mean srcds.exe? Just out of curiosity, it doesn't make a difference either way. Smile

There's a good host called 000webhost.com, but they don't like it if you just use them as a file sharing host. Though if your account gets terminated, you didn't lose anything.
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#6
(03-25-2011, 12:13 AM)SinisterSaint Wrote:  no, only the bz2 file goes on your fast/dl server, try changing your url from sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/maps/" to this
sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/"

That still gives a 404 on Google Chrome, don't know if it would only work for IN-GAME but it sure didn't work for Chrome.
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#7
(04-03-2011, 09:33 AM)Acidic996 Wrote:  
(03-25-2011, 12:13 AM)SinisterSaint Wrote:  no, only the bz2 file goes on your fast/dl server, try changing your url from sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/maps/" to this
sv_downloadurl "http://dl.dropbox.com/u/24069410/tf/"

That still gives a 404 on Google Chrome, don't know if it would only work for IN-GAME but it sure didn't work for Chrome.

It'll probably work in-game, because I can go to http://dl.dropbox.com/u/24069410/tf/maps/achievement_turbov13fix.bsp.bz2 and a download window pops up. I think the game looks for the map at [fastdownloadurl]/maps/map.bsp.bz2, then [fastdownloadurl]/maps/map.bsp, so as long as http://dl.dropbox.com/u/24069410/tf/maps/achievement_turbov13fix.bspor http://dl.dropbox.com/u/24069410/tf/maps/achievement_turbov13fix.bsp.bz2 exists, it should work.
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#8
Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?
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#9
(04-03-2011, 09:37 AM)Acidic996 Wrote:  Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?

Yes. If it doesn't find it, it'll kick clients who don't have it.
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#10
(04-03-2011, 10:26 AM)abcorn Wrote:  
(04-03-2011, 09:37 AM)Acidic996 Wrote:  Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?

Yes. If it doesn't find it, it'll kick clients who don't have it.

So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2
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Thanks to Gigabytezzme on steam for TF2, CSS and GMOD Smile
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#11
(04-03-2011, 10:42 AM)Acidic996 Wrote:  
(04-03-2011, 10:26 AM)abcorn Wrote:  
(04-03-2011, 09:37 AM)Acidic996 Wrote:  Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?

Yes. If it doesn't find it, it'll kick clients who don't have it.

So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2

Yes, as long as you have set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/". It will always look for the .bz2 first. Whenever a custom file from the server needs to be downloaded to the client, it will look for it in its relative path in the sv_downloadurl. For example, if both tf/maps/map1.bsp and tf/sound/mysound.wav need to be downloaded, it will look in [sv_downloadurl]maps/map1.bsp.bz2 and [sv_downloadurl]sound/mysound.wav.bz2. If it doesn't find the .bz2 of the map, it will look in [sv_downloadurl]maps/map1.bsp and the same for the sound.

If the map is not found in either .bsp.bz2 form or .bsp form in the sv_downloadurl, it will kick the client that doesn't have the map. If it doesn't find the sound, the sound just won't be downloaded and thus not played to the client.
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#12
(04-03-2011, 10:46 AM)abcorn Wrote:  
(04-03-2011, 10:42 AM)Acidic996 Wrote:  
(04-03-2011, 10:26 AM)abcorn Wrote:  
(04-03-2011, 09:37 AM)Acidic996 Wrote:  Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?

Yes. If it doesn't find it, it'll kick clients who don't have it.

So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2

Yes, as long as you have set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/". It will always look for the .bz2 first. Whenever a custom file from the server needs to be downloaded to the client, it will look for it in its relative path in the sv_downloadurl. For example, if both tf/maps/map1.bsp and tf/sound/mysound.wav need to be downloaded, it will look in [sv_downloadurl]maps/map1.bsp.bz2 and [sv_downloadurl]sound/mysound.wav.bz2. If it doesn't find the .bz2 of the map, it will look in [sv_downloadurl]maps/map1.bsp and the same for the sound.

If the map is not found in either .bsp.bz2 form or .bsp form in the sv_downloadurl, it will kick the client that doesn't have the map. If it doesn't find the sound, the sound just won't be downloaded and thus not played to the client.

Except when it doesn't DIRECTLY point to a file, it won't download, even in Chrome. Is there a way to fix this? My sv_downloadurl reads "http://dl.dropbox.com/u/24069410/tf/maps" but when I join my server (Moved map to desktop in steamfolder) it says unable to download, I also tried without the /maps, it seems to ONLY work if it's being directed to a specific file, not a folder.
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Thanks to Gigabytezzme on steam for TF2, CSS and GMOD Smile
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#13
(04-03-2011, 11:01 AM)Acidic996 Wrote:  
(04-03-2011, 10:46 AM)abcorn Wrote:  
(04-03-2011, 10:42 AM)Acidic996 Wrote:  
(04-03-2011, 10:26 AM)abcorn Wrote:  
(04-03-2011, 09:37 AM)Acidic996 Wrote:  Wait, but what if my server changes maps? Example: map1 changes to map2 would the server automatically look for map2.bsp.bz2?

Yes. If it doesn't find it, it'll kick clients who don't have it.

So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2

Yes, as long as you have set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/". It will always look for the .bz2 first. Whenever a custom file from the server needs to be downloaded to the client, it will look for it in its relative path in the sv_downloadurl. For example, if both tf/maps/map1.bsp and tf/sound/mysound.wav need to be downloaded, it will look in [sv_downloadurl]maps/map1.bsp.bz2 and [sv_downloadurl]sound/mysound.wav.bz2. If it doesn't find the .bz2 of the map, it will look in [sv_downloadurl]maps/map1.bsp and the same for the sound.

If the map is not found in either .bsp.bz2 form or .bsp form in the sv_downloadurl, it will kick the client that doesn't have the map. If it doesn't find the sound, the sound just won't be downloaded and thus not played to the client.

Except when it doesn't DIRECTLY point to a file, it won't download, even in Chrome. Is there a way to fix this? My sv_downloadurl reads "http://dl.dropbox.com/u/24069410/tf/maps" but when I join my server (Moved map to desktop in steamfolder) it says unable to download, I also tried without the /maps, it seems to ONLY work if it's being directed to a specific file, not a folder.

Try it with and without the / at the end. I can't remember which way is correct.
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#14
(04-03-2011, 11:02 AM)abcorn Wrote:  
(04-03-2011, 11:01 AM)Acidic996 Wrote:  
(04-03-2011, 10:46 AM)abcorn Wrote:  
(04-03-2011, 10:42 AM)Acidic996 Wrote:  
(04-03-2011, 10:26 AM)abcorn Wrote:  Yes. If it doesn't find it, it'll kick clients who don't have it.

So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2

Yes, as long as you have set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/". It will always look for the .bz2 first. Whenever a custom file from the server needs to be downloaded to the client, it will look for it in its relative path in the sv_downloadurl. For example, if both tf/maps/map1.bsp and tf/sound/mysound.wav need to be downloaded, it will look in [sv_downloadurl]maps/map1.bsp.bz2 and [sv_downloadurl]sound/mysound.wav.bz2. If it doesn't find the .bz2 of the map, it will look in [sv_downloadurl]maps/map1.bsp and the same for the sound.

If the map is not found in either .bsp.bz2 form or .bsp form in the sv_downloadurl, it will kick the client that doesn't have the map. If it doesn't find the sound, the sound just won't be downloaded and thus not played to the client.

Except when it doesn't DIRECTLY point to a file, it won't download, even in Chrome. Is there a way to fix this? My sv_downloadurl reads "http://dl.dropbox.com/u/24069410/tf/maps" but when I join my server (Moved map to desktop in steamfolder) it says unable to download, I also tried without the /maps, it seems to ONLY work if it's being directed to a specific file, not a folder.

Try it with and without the / at the end. I can't remember which way is correct.

None of them work, maybe you could get on Teamviewer and help? I don't know.
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Thanks to Gigabytezzme on steam for TF2, CSS and GMOD Smile
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#15
(04-03-2011, 11:05 AM)Acidic996 Wrote:  
(04-03-2011, 11:02 AM)abcorn Wrote:  
(04-03-2011, 11:01 AM)Acidic996 Wrote:  
(04-03-2011, 10:46 AM)abcorn Wrote:  
(04-03-2011, 10:42 AM)Acidic996 Wrote:  So it would AUTOMATICALLY change the link from ...tf/maps/map1.bsp.bz2 to tf/maps/map2.bsp.bz2

Yes, as long as you have set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/". It will always look for the .bz2 first. Whenever a custom file from the server needs to be downloaded to the client, it will look for it in its relative path in the sv_downloadurl. For example, if both tf/maps/map1.bsp and tf/sound/mysound.wav need to be downloaded, it will look in [sv_downloadurl]maps/map1.bsp.bz2 and [sv_downloadurl]sound/mysound.wav.bz2. If it doesn't find the .bz2 of the map, it will look in [sv_downloadurl]maps/map1.bsp and the same for the sound.

If the map is not found in either .bsp.bz2 form or .bsp form in the sv_downloadurl, it will kick the client that doesn't have the map. If it doesn't find the sound, the sound just won't be downloaded and thus not played to the client.

Except when it doesn't DIRECTLY point to a file, it won't download, even in Chrome. Is there a way to fix this? My sv_downloadurl reads "http://dl.dropbox.com/u/24069410/tf/maps" but when I join my server (Moved map to desktop in steamfolder) it says unable to download, I also tried without the /maps, it seems to ONLY work if it's being directed to a specific file, not a folder.

Try it with and without the / at the end. I can't remember which way is correct.

None of them work, maybe you could get on Teamviewer and help? I don't know.

There's nothing I can help with as long as you set your sv_downloadurl to "http://dl.dropbox.com/u/24069410/tf/".

My only suggestion would be to get an account on 000webhost.com and use that as your sv_fastdownloadurl.

(Wow, look at all of those nested quotes Smile)
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