SRCDS Steam group


100% cpu usage with 1 10man?
#1
alright so my server is a 2.4ghz celeron, and I hit 100% cpu usage with one 10man server, does this sound right at all?

its fedora 4 running 2.6.11 kernel.. I was thinking selinux might be the problem

if any mods wanted to disable that for me if it was the problem, i'd be much greatful Big Grin
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#2
any comments at all?
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#3
any comments at all?
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#4
is this common/uncommon? i know celeron's arn't the greatest processors but 1 10 man server..
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#5
Are you running anything like X11? yanno, X-windows, with gnome or KDE?
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starting 9/24/2006 if your problem has been solved please edit your first post and add [solved] to the begining of the title. Thanks.
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#6
nope, top says the only thing taking any cpu is srcds
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#7
its rented from a company with space in Equinix in chicago
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#8
Dosen't sound right at all. I've ran 20 person public servers on 2.0 GHZ celerons w/66 tickrate.
Game Server Administration Services
Linux & Windows performance specialist.
http://www.viGeek.net
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#9
thats what I thought.. I mean it is 100 tick but still, i can run a 10 man 100tick on the 1.8ghz celeron i have beside me, though it is celeron

edit: is there a command to check your cpu frequency? seeing as I 've never physically seen the computer there's no way I don't know they didn't screw me
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#10
to see cpu info run.

cat /proc/cpuinfo
or maybe its
cat /proc/cpu
Game Server Administration Services
Linux & Windows performance specialist.
http://www.viGeek.net
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#11
processor : 0
vendor_id : GenuineIntel
cpu family : 15
model : 2
model name : Intel® Celeron® CPU 2.40GHz
stepping : 9
cpu MHz : 2424.190
cache size : 128 KB
fdiv_bug : no
hlt_bug : no
f00f_bug : no
coma_bug : no
fpu : yes
fpu_exception : yes
cpuid level : 2
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe cid xtpr
bogomips : 4800.51




and uname is...

Linux ds00827.nozonenet.com 2.6.11-1.1369_FC4 #1 Thu Jun 2 22:55:56 EDT 2005 i686 i686 i386 GNU/Linux


Anything wrong yet?
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#12
bump
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#13
I see that your box is hosted with SteadfastNetworks, good choice. Talk with Karl(owner) over there, he knows his stuff. I would try to update your kernel.

Are you running the server in a screen?
Game Server Administration Services
Linux & Windows performance specialist.
http://www.viGeek.net
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#14
Yep its in a screen, and yeah Karl has been awesome so far working with me. I was about to do just that, maybe with a vinilla kernel or something but I keep hitting so many issues. Right now when I try to rpmbuild it stops halfway through ><



[root@ds00827 ~]# rpmbuild -bp --target=noarch /usr/src/redhat/SPECS/kernel-2.6.spec
Building target platforms: noarch
Building for target noarch
Executing(%prep): /bin/sh -e /var/tmp/rpm-tmp.58941
+ umask 022
+ cd /usr/src/redhat/BUILD
+ LANG=C
+ export LANG
+ unset DISPLAY
+ cd /usr/src/redhat/BUILD
+ rm -rf kernel-2.6.11
+ /bin/mkdir -p kernel-2.6.11
+ cd kernel-2.6.11
+ /usr/bin/bzip2 -dc /usr/src/redhat/SOURCES/linux-2.6.11.tar.bz2
+ tar -xf -



and it sits there...


edit: lol nm seems I'm just not pacient enough
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#15
well i customized the kernel a bit, changed a few things that i'm pretty sure are arbitrary anyways but just to see if it helped (the processor type to pentium-4 based celeron ect) and still having the same problems.... 10-15% cpu per player
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