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100 tickrate hack ????
#1
so the thing is, i had a server about half a year ago, running mg tickrate 100, worked like a charm, but then 5 days ago, when i decided to start playing css again, the tickrate cant be 100,

i typed the -tickrate 100 in the launch, but the tickrate becomes 67??

i heard of some tickrate hax, or something like that,

here's my startup line

-autoupdate -tickrate 100 +maxplayers 32 +map mg_hellz_multigame_fix

plz i really need this, or else my mg server, just isn't mg........

Big Grin

thx in advance Smile

oh btw here's my server.cfg
Code:
// server name
hostname "[DK]{BULLET}|24/7|MINIGAMEZ{MG}|24/7|"

// rcon passsword
rcon_password "4212"

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 0
mp_autokick 0
mp_flashlight 1
mp_tkpunish 0
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 0
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 0
mp_chattime 10
sv_timeout 65
fps_max 1000
sv_airaccelerate 1000
sv_wateraccelerate 10000
sv_enablebunnyhopping 1
sv_stopspeed 75
sv_maxspeed 320
sv_accelerate 5
sv_waterfriction 1
sv_friction 4


// round specific cvars
mp_freezetime 1
mp_roundtime 0
mp_startmoney 1500
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 0

// bandwidth rates/settings
sv_minrate 10000
sv_maxrate 30000
decalfrequency 10
sv_maxupdaterate 101
sv_minupdaterate 66
sv_allowdownload 1
sv_allowupload 1
sv_unlag 1
sv_maxunlag .5
sv_maxcmdrate 101
sv_mincmdrate 66

// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 3

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

//EventScripts
es_load noblock
es_load super_admin
Reply
#2
(12-30-2010, 05:29 AM)Impact123 Wrote:  Tickrate was limited to 66 and Parameter -tickrate removed
a long time ago.




Greetings
Impact


i know.. but how can there still be 100tick servers out there
like 92.246.12.13:30004
Reply
#3
jeeze, why do people still think 100 tick is better. it's not
Reply
#4
(12-30-2010, 08:01 AM)BrutalGoerge Wrote:  jeeze, why do people still think 100 tick is better. it's not

true. it was more or less a bug that tick 66 had a lower quality than tick 100. that bug is fixed now, so there is no need for tick 100. higher tickrates have a lot of side effects, so valve limited the tickrate. they should also limit server fps to 66, because also the need for higher fps has been removed...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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