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Srcds Segmentation Fault
#1
Yep another one of these threads.

I am attempting to start a tf2 server
this box is currently hosting other servers *3x css servers* that work 100%


Here is error.

Code:
[root@linux1 srcds]# ./srcds_run -console -game tf +ip 96.251.47.8 -port 27040 +maxplayers 24 +map ctf_2fort
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.

Console initialized.
./srcds_run: line 344:  3009 Segmentation fault      $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Oct 27 22:02:47 PDT 2010: Server restart in 10 seconds
Wed Oct 27 22:02:48 PDT 2010: Server Quit


I have attempted the following.
inside the direcotry.

PHP Code:
yum -y update
reboot

./steam -command update -game "tf" -dir .

./
srcds_run -console -game tf +maxplayers 24 +ip 96.251.47.8 -tickrate 100 +port 27040 +map ctf_2fort +exec server.cfg

./steam -command update -game "tf" -dir . -verify_all 

./srcds_run -console -game tf +ip 96.251.47.8 -port 27040 +maxplayers 24 +map ctf_2fort 


CPU INFO BELOW *yes it has sse2 and sse3*

PHP Code:
[root@linux1 srcds]# cat /proc/cpuinfo
processor       0
vendor_id       
GenuineIntel
cpu family      
6
model           
15
model name      
Intel(RCore(TM)2 Quad CPU    Q6600  2.40GHz
stepping        
11
cpu MHz         
2400.000
cache size      
4096 KB
fdiv_bug        
no
hlt_bug         
no
f00f_bug        
no
coma_bug        
no
fpu             
yes
fpu_exception   
yes
cpuid level     
10
wp              
yes
flags           
fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts ac pi mmx fxsr sse sse2 ss nx lm constant_tsc pni ssse3 cx16 lahf_lm
bogomips        
4800.00

processor       
1
vendor_id       
GenuineIntel
cpu family      
6
model           
15
model name      
Intel(RCore(TM)2 Quad CPU    Q6600  2.40GHz
stepping        
11
cpu MHz         
2400.000
cache size      
4096 KB
fdiv_bug        
no
hlt_bug         
no
f00f_bug        
no
coma_bug        
no
fpu             
yes
fpu_exception   
yes
cpuid level     
10
wp              
yes
flags           
fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts ac pi mmx fxsr sse sse2 ss nx lm constant_tsc pni ssse3 cx16 lahf_lm
bogomips        
5093.43

[root@linux1 srcds]


Info *kernel*
[root@linux1 srcds]# uname -a
Linux linux1.wazzgame.com 2.6.18-194.17.4.el5 #1 SMP Mon Oct 25 15:51:07 EDT 2010 i686 i686 i386 GNU/Linux
[root@linux1 srcds]#

OS : CentOS Linux 5.5 32
Kernel : Linux 2.6.18-194.17.4.el5 on i686



Please note this is a VMWARE VDS.
But that has NOTHING TO DO WITH IT.
As i run 3 other css servers on the same server flawlessly!
I almost didnt want to post this info
Because of you noob trolls
You can run game servers in virtual dedicated servers With no issues!


Any ideas how to fix?
Please and thx

Btw this is fresh download install from valve update server
and -debug option is useless...
Reply
#2
Did you add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem?
Reply
#3
Any plugins?
http://leaf.dragonflybsd.org/~gary

“The two most common elements in the universe are hydrogen and stupidity.”








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#4
this is fresh download install from valve update server *no mods / plugins*
and -debug option is useless...
Reply
#5
Corrupted server library (tf/bin/server.so) or some load troubles.
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#6
I did verify_all from fresh download.
All files seem fine.

I hate the be the rageing troll here.

But some people post the most stupid stuff.

Port 27015-27019 << LOL? i could run it on port 9000 and it work fine.
Port is NOT the issue. *Nor is firewall*

I need details guys not just "corrupt server lib"
lol thats like saying "its not working"

well i already freaking knew that *if you didnt know thats why i am posting*
Reply
#7
Man, if you didn't understand - your server CAN'T LOAD GAME BINARY (<serverpath>/tf/bin/server.so). Check permissions (chmod), lib dependencies (ldd) and so on.
Reply
#8
directory permissions is not the issue.

I have +x the entire directory.

ldd

[root@linux1 home]# /usr/bin/ldd --version
ldd (GNU libc) 2.5
Copyright © 2006 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Written by Roland McGrath and Ulrich Drepper.
[root@linux1 home]#


Note : i run 3 other orangebox games on this same server.

This isnt one of those easy fix issues or i would of already had server working.
As far as lib dependencies > well i run other orangebox servers on the same server just fine.
So i doubt thats the issue > But i could be wrong...

Any other ideas?
Reply
#9
Run ldd on server.so, please. I would see a result.
Reply
#10
wazzgod, please be nice to those who want to help you. if you get only replies that are not helpful this generally means we do not have enough information to help you, for any reason (not your fault here, you provided much information). difficult problems are usually not solved by asking in a forum...

what you can try:
- first make sure you have enough RAM. a process that cannot allocate enough memory will most likely generate a segfault (which is the "default" message basically just saying there is something wrong that was not expected by the developers).
- try starting with something that you know it was already working, e.g. install a fresh CS:S server. if that works, try exactly the same but change only one think, i.e. change the game to TF2 and launch it exactly in the same way.
- be careful to change only as little as possible between the steps.

that's what I would try in your situation.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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