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Hey guys,
Can you please help me set the rates (minrate, maxrate, tickrate, etc) for my gmod server ?
Specs:
16 Slots
Dual Core 2.66 Ghz
2GB RAM
940 kbps upload speed (as detected by speedtest.net)
Addons: Wiremod/PHX/vMod
I've tried using rate calculators, etc but as soon as i have more than 4 players and they start building, we get lag (200+ pings)
Thank you!
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You have very little bandwidth, and too few for 16 slots. You can maybe run 3-4 (or so) on that connection without lag. There is nothing you can do with the rates to get much better than that.
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I've seen people run 12slot laggless servers on 384kbps upload...
Besides, by the srcds calculations, my bandiwth is enough to run a 16slot server.
I just need the right rates for this.
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Is it 940 KB/s or kb/s? 940 kb/s is only 0.9 Mb/s, which is less than recommended to run a game server.
And like you said, when 4 or so people connect everyone's pings go up. This is normal when you have reached your bandwidth max.
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Basically for internet connections (bits/second):
* 128k uplink = 4 players (2 players for srcds)
* 256k uplink = 7 players (4 players for srcds)
* 320k uplink = 9 players (6 players for srcds)
* 512k uplink = 14 players (9 players for srcds)
* 768k uplink = 21 players (14 players for srcds)
* 1024k uplink = 28 player (19 players for srcds - note 16 players is max for HL2DM)
* 1140k uplink = 32 players (max for HLDS) (21 players for CS:S)
* 1708k uplink = 32 players for CS:S (max)
Your particular optimal setting may vary depending on your connection. Local players on LAN are not included in this count.
A good rule for HLDS is 35.6Kbits per player .
A good rule for SRCDS (Source Games) is 53.4KBits per player (about 1.5x more than HLDM).
*According to steam support forums