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autobalance
#1
Hello

I have 2 servers

and one of them is surf and the other is minigames.

Now on the surf 2 problems

when it's a stacked team like 5 cts and 2 ts autobalance does not work.

current settings for surf is:

mp_autoteambalance 1
mp_limitteams 2

This I dont know what to set is as.

mp_teams_unbalance_limit

The other problem on surf is map won't change from rtv (works on minigames)

// When to change the map after a succesful RTV: 0 - Instant, 1 - RoundEnd, 2 - MapEnd
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_rtv_changetime "0"

i want instant but it does it at round end, using the latest version of sourcemod and metamod.

Code:
// This file was auto-generated by SourceMod (v1.3.4)
// ConVars for plugin "rockthevote.smx"


// When to change the map after a succesful RTV: 0 - Instant, 1 - RoundEnd, 2 - MapEnd
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_rtv_changetime "0"

// Time (in seconds) before first RTV can be held
// -
// Default: "30.0"
// Minimum: "0.000000"
sm_rtv_initialdelay "30.0"

// Time (in seconds) after a failed RTV before another can be held
// -
// Default: "240.0"
// Minimum: "0.000000"
sm_rtv_interval "240.0"

// Number of players required before RTV will be enabled.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "64.000000"
sm_rtv_minplayers "2"

// Percentage of players needed to rockthevote (Def 60%)
// -
// Default: "0.60"
// Minimum: "0.050000"
// Maximum: "1.000000"
sm_rtv_needed "0.80"

// What to do with RTV's after a mapvote has completed. 0 - Allow, success = instant change, 1 - Deny
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_rtv_postvoteaction "0"

Minigames is basically the same thing on surf Don't know why it does not team balance and players complain about stacked teams I tried everything.
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#2
I never played on a surf or minigame server, but I could imagine that they don't have rounds? In that case the usual ATBs don't work, as they switch only on round end. So you will need to install some deathmatch team balancer, there are sourcemod plugins for that.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#3
I don't get this thing People were rtving


[SM] player wants to rock the vote. (2 votes, 4 required)

[SM] Voting for next map has started.
[SM] Map voting has finished. The next map will be mg_bob. (Received 40% of 5 votes)

But then the map menu just pops up before 4 votes were even held only 2 people voted.

2 voting systems? I think i got this one confused because this one here doesnt change map as soon as vote finishes.

so then the 4 of us rtved and chose the map it changed right away?
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#4
Why does autobalace not work??
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#5
the map balance is like 6 cts and 2 ts and I though auto balance would work >.<
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#6
did you read my post?
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#7
my server.cfg

Code:
// server name
hostname "-----------"

// rcon passsword
rcon_password "-------------"

// Server password
sv_password ""

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 1
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
mp_timelimit 40
sv_voiceenable 1
mp_allowspectators 1
mp_chattime 10
sv_timeout 65
sv_airaccelerate 150
sv_accelerate 5
sv_gravity 800
sv_enablebunnyhopping 1

// round specific cvars
mp_freezetime 0
mp_roundtime 8
mp_startmoney 16000
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
sv_minrate 5000
sv_maxrate 100000
decalfrequency 10
sv_maxupdaterate 100
sv_maxcmdrate 100
sv_mincmdrate 10
sv_minupdaterate 10

// server logging
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 255

Yes I did read your post but you mentioned mp_maxrounds? mine is set to 0 but before I had a surf server and never had a problem with rounds for auto balance.

mp_roundtime 8 is set to 8 when it hits 0:00 the game still continues but its normal, but how is that with auto balance?
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#8
haha anyone got ideas on this I'm trying everything.
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