09-08-2010, 10:55 PM
BASIC INFO
Server OS: Ubuntu Server 8.10 64 bit
Processor: Intel Core i7-920 2.6Ghz 4 physical cores
Ram: 8GB
Game(s): Team Fortress 2
Start Up Command: ./srcds_run -game tf -console -188.165.205.19 -port 27015 +maxplayers 32 +exec server.cfg +map ctf_2fort
Admin Mods: Mani-mod
Hi guys,
I know this problem has come up several times but I can't seem to find a suitable solution for my predicament. I'm NOT hosting this server myself, it's on a dedicated server with OVH in France. The server is fully accessible via. the favorites tab or by connecting through the ingame console. It's not showing up on the internet tab or on game monitor. It's showing up fine on game tracker after I added it to the site:
Here's the server.cfg:
And here's the output when I start the server:
Any help would be much appreciated !!
Server OS: Ubuntu Server 8.10 64 bit
Processor: Intel Core i7-920 2.6Ghz 4 physical cores
Ram: 8GB
Game(s): Team Fortress 2
Start Up Command: ./srcds_run -game tf -console -188.165.205.19 -port 27015 +maxplayers 32 +exec server.cfg +map ctf_2fort
Admin Mods: Mani-mod
Hi guys,
I know this problem has come up several times but I can't seem to find a suitable solution for my predicament. I'm NOT hosting this server myself, it's on a dedicated server with OVH in France. The server is fully accessible via. the favorites tab or by connecting through the ingame console. It's not showing up on the internet tab or on game monitor. It's showing up fine on game tracker after I added it to the site:
Here's the server.cfg:
Code:
// General Settings //
// Hostname for server.
hostname MajorGaming.eu 24/7 2fort [FASTSPAWN][STATS]
// Overrides the max players reported to prospective clients
sv_visiblemaxplayers 32
// Maximum number of rounds to play before server changes maps
mp_maxrounds 999
// Set to lock per-frame time elapse
host_framerate 0
// Set the pause state of the server
setpause 0
// Control where the client gets content from
// 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
sv_pure 0
// Is the server pausable
sv_pausable 0
// Type of server 0=internet 1=lan
sv_lan 0
// Whether the server enforces file consistency for critical files
sv_consistency 1
// Collect CPU usage stats
sv_stats 1
// Execute Banned Users //
exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip
// Contact & Region //
// Contact email for server sysop
sv_contact cianmcgovern91@gmail.com
// The region of the world to report this server in.
// -1 is the world, 0 is USA east coast, 1 is USA west coast
// 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_region 3
// Rcon Settings //
// Password for rcon authentication
rcon_password
// Number of minutes to ban users who fail rcon authentication
sv_rcon_banpenalty 1440
// Max number of times a user can fail rcon authentication before being banned
sv_rcon_maxfailures 5
// Log Settings //
// Enables logging to file, console, and udp < on | off >.
log on
logaddress_add 188.165.205.19:27500
// Log server information to only one file.
sv_log_onefile 0
// Log server information in the log file.
sv_logfile 1
// Log server bans in the server logs.
sv_logbans 1
// Echo log information to the console.
sv_logecho 1
// Rate Settings //
// Frame rate limiter
fps_max 600
// Min bandwidth rate allowed on server, 0 == unlimited
sv_minrate 0
// Max bandwidth rate allowed on server, 0 == unlimited
sv_maxrate 20000
// Minimum updates per second that the server will allow
sv_minupdaterate 10
// Maximum updates per second that the server will allow
sv_maxupdaterate 66
// Download Settings //
// Allow clients to upload customizations files
sv_allowupload 1
// Allow clients to download files
sv_allowdownload 1
// Maximum allowed file size for uploading in MB
net_maxfilesize 15
// Team Balancing //
// Enable team balancing
mp_autoteambalance 1
// Time after the teams become unbalanced to attempt to switch players.
mp_autoteambalance_delay 60
// Time after the teams become unbalanced to print a balance warning
mp_autoteambalance_warning_delay 30
// Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teams_unbalance_limit 1
// Round and Game Times //
// Enable timers to wait between rounds. WARNING: Setting this to 0 has been known to cause a bug with setup times lasting 5:20 (5 minutes 20 seconds) on some servers!
mp_enableroundwaittime 1
// Time after round win until round restarts
mp_bonusroundtime 8
// If non-zero, the current round will restart in the specified number of seconds
mp_restartround 0
//Enable sudden death
mp_stalemate_enable 1
// Timelimit (in seconds) of the stalemate round.
mp_stalemate_timelimit 300
// game time per map in minutes
mp_timelimit 160
// Client CVARS //
// Restricts spectator modes for dead players
mp_forcecamera 0
// toggles whether the server allows spectator mode or not
mp_allowspectators 1
// toggles footstep sounds
mp_footsteps 1
// toggles game cheats
sv_cheats 0
// After this many seconds without a message from a client, the client is dropped
sv_timeout 900
// Maximum time a player is allowed to be idle (in minutes), made this and sv_timeout equal same time?
mp_idlemaxtime 15
// Deals with idle players 1=send to spectator 2=kick
mp_idledealmethod 2
// time (seconds) between decal sprays
decalfrequency 30
// Communications //
// enable voice communications
sv_voiceenable 1
// Players can hear all other players, no team restrictions 0=off 1=on
sv_alltalk 0
// amount of time players can chat after the game is over
mp_chattime 10
// enable party mode
// tf_birthday 1
sm_respawn_time_enabled "1"
sm_respawn_time_blue "1.0"
sm_respawn_time_red "1.0"
sm_advertisements_enabled "1"
sm_advertisements_interval "10"
Code:
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 169
Checking/Installing 'Team Fortress 2 Materials' version 71
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'OB Linux Dedicated Server' version 62
HLDS installation up to date
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 118 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Team Fortress"
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Particles: Missing 'particles/error.pcf'
********************************************************
Loading Mani Admin Plugin 2010 V1.2V VSP Orange, www.mani-admin-plugin.com
0xf494754c SDK PlayerInfoManager002
0xf708cfcc SDK VEngineServer021
0xf705f860 SDK GAMEEVENTSMANAGER002
0xf7145b00 SDK VFileSystem017
0xf7088600 SDK ISERVERPLUGINHELPERS001
0xf70694a0 SDK VEngineServerStringTable001
0xf705f660 SDK EngineTraceServer003
0xf706bfc8 SDK VEngineRandom001
0xf4939648 SDK ServerGameEnts001
0xf492095c SDK IEffects001
0xf705f5e8 SDK IEngineSoundServer003
0xf49394c8 SDK ServerGameClients003
0xf76d1160 SDK VEngineCvar004
0xf4939408 SDK ServerGameDLL005 => Upgraded to ServerGameDLL006
0xf708d7bc SDK VoiceServer002
0xf706ca20 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [Team Fortress]
Found gametypes for Team Fortress
Linux game binary @ ./tf/bin/server.so
Linux engine binary @ ./bin/engine.so
var_address = 0xf480ba28
Game Type [Team Fortress]
Message name Geiger index 0
Message name Train index 1
Message name HudText index 2
Message name SayText index 3
Message name SayText2 index 4
Message name TextMsg index 5
Message name ResetHUD index 6
Message name GameTitle index 7
Message name ItemPickup index 8
Message name ShowMenu index 9
Message name Shake index 10
Message name Fade index 11
Message name VGUIMenu index 12
Message name Rumble index 13
Message name CloseCaption index 14
Message name SendAudio index 15
Message name VoiceMask index 16
Message name RequestState index 17
Message name Damage index 18
Message name HintText index 19
Message name KeyHintText index 20
Message name HudMsg index 21
Message name AmmoDenied index 22
Final [0xf6df2ea6] [CBaseServer_ConnectClient]
Final [0xf6eb17ce] [NET_SendPacket]
Time for read = [0.000193]
Time for read = [0.000188]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Plugin load file already exists ... bypassing autocreate
maxplayers set to 32
Unknown command "r_decal_cullsize"
maxplayers set to 32
Unknown command "startupmenu"
Network: IP 188.165.205.19, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_02_cluster01.mdl)
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
CModelLoader::Map_IsValid: No such map 'maps/background01.bsp'
*** Map [background01] is not a valid map !!! *****
Time for read = [0.000024]
Time for read = [0.000019]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0005 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0008 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.231 seconds
********************************************************
L 09/08/2010 - 14:05:05: -------- Mapchange to cp_dustbowl --------
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Model models/Gibs/wood_gib01e.mdl not found and models/error.mdl couldn't be loadedModel models/Gibs/wood_gib01e.mdl not found and models/error.mdl couldn't be loaded
./srcds_run: line 348: 13542 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Sep 8 14:05:07 CEST 2010: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Team Fortress 2 Content' version 169
Checking/Installing 'Team Fortress 2 Materials' version 71
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'OB Linux Dedicated Server' version 62
HLDS installation up to date
CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 118 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler
Console initialized.
Game.dll loaded for "Team Fortress"
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Particles: Missing 'particles/error.pcf'
********************************************************
Loading Mani Admin Plugin 2010 V1.2V VSP Orange, www.mani-admin-plugin.com
0xf490254c SDK PlayerInfoManager002
0xf7047fcc SDK VEngineServer021
0xf701a860 SDK GAMEEVENTSMANAGER002
0xf7100b00 SDK VFileSystem017
0xf7043600 SDK ISERVERPLUGINHELPERS001
0xf70244a0 SDK VEngineServerStringTable001
0xf701a660 SDK EngineTraceServer003
0xf7026fc8 SDK VEngineRandom001
0xf48f4648 SDK ServerGameEnts001
0xf48db95c SDK IEffects001
0xf701a5e8 SDK IEngineSoundServer003
0xf48f44c8 SDK ServerGameClients003
0xf768c160 SDK VEngineCvar004
0xf48f4408 SDK ServerGameDLL005 => Upgraded to ServerGameDLL006
0xf70487bc SDK VoiceServer002
0xf7027a20 SDK SpatialPartition001
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
Searching for game type [Team Fortress]
Found gametypes for Team Fortress
Linux game binary @ ./tf/bin/server.so
Linux engine binary @ ./bin/engine.so
var_address = 0xf47c6a28
Game Type [Team Fortress]
Message name Geiger index 0
Message name Train index 1
Message name HudText index 2
Message name SayText index 3
Message name SayText2 index 4
Message name TextMsg index 5
Message name ResetHUD index 6
Message name GameTitle index 7
Message name ItemPickup index 8
Message name ShowMenu index 9
Message name Shake index 10
Message name Fade index 11
Message name VGUIMenu index 12
Message name Rumble index 13
Message name CloseCaption index 14
Message name SendAudio index 15
Message name VoiceMask index 16
Message name RequestState index 17
Message name Damage index 18
Message name HintText index 19
Message name KeyHintText index 20
Message name HudMsg index 21
Message name AmmoDenied index 22
Final [0xf6dadea6] [CBaseServer_ConnectClient]
Final [0xf6e6c7ce] [NET_SendPacket]
Time for read = [0.000026]
Time for read = [0.000015]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Plugin load file already exists ... bypassing autocreate
maxplayers set to 32
Unknown command "r_decal_cullsize"
maxplayers set to 32
Unknown command "startupmenu"
Network: IP 188.165.205.19, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/grass_02_cluster01.mdl)
********************************************************
************* Mani Admin Plugin Level Init *************
********************************************************
Attempting to load [./cfg/mani_admin_plugin/language/language.cfg]
Language to be used [english]
CModelLoader::Map_IsValid: No such map 'maps/background01.bsp'
*** Map [background01] is not a valid map !!! *****
Time for read = [0.000023]
Time for read = [0.000019]
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0005 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0004 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.038 seconds
********************************************************
L 09/08/2010 - 14:05:25: -------- Mapchange to cp_dustbowl --------
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Model models/Gibs/wood_gib01e.mdl not found and models/error.mdl couldn't be loadedModel models/Gibs/wood_gib01e.mdl not found and models/error.mdl couldn't be loaded
./srcds_run: line 348: 13642 Segmentation fault $HL_CMD
Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
Wed Sep 8 14:05:27 CEST 2010: Server restart in 10 seconds
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Wed Sep 8 14:05:41 CEST 2010: Server Quit
tf2server1@ks311063:~/orangebox2$ cd
tf2server1@ks311063:~$ screen -S tf2server -R
Steam ID Player Stats memory usage 0.000000MB with 0 records
Name Player Stats memory usage 0.000000MB with 0 records
Stats Loaded in 0.0005 seconds
Steam ID Player Settings memory usage 0.000000MB with 0 records
Name Player Settings memory usage 0.000000MB with 0 records
Player Lists Loaded in 0.0005 seconds
********************************************************
Mani Admin Plugin Level Init Time = 0.030 seconds
********************************************************
L 09/08/2010 - 14:54:25: -------- Mapchange to ctf_2fort --------
L 09/08/2010 - 14:54:25: server_cvar: "sm_nextmap" "ctf_2fort"
L 09/08/2010 - 14:54:25: HLX:CE Mod Detection: Team Fortress 2
L 09/08/2010 - 14:54:25: HLX:CE If this is incorrect, please file a bug at hlxcommunity.com
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
Team index [0] Name [Unassigned]
Team index [1] Name [Spectator]
Team index [2] Name [Red]
Team index [3] Name [Blue]
Found [4] team manager entities
Searching for game type [Team Fortress]
Found gametypes for Team Fortress
Linux game binary @ ./tf/bin/server.so
Linux engine binary @ ./bin/engine.so
L 09/08/2010 - 14:54:27: server_cvar: "tf_gamemode_ctf" "1"
[SourceBans] Loading configs/sourcebans.cfg config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 431 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
L 09/08/2010 - 14:54:28: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 09/08/2010 - 14:54:28: server_cvar: "sv_tags" "HLstatsX:CE,ctf"
L 09/08/2010 - 14:54:28: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxplayers"
L 09/08/2010 - 14:54:28: server_cvar: "sv_tags" "HLstatsX:CE,ctf,increased_maxplayers"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
exec banned_user.cfg: file size larger than 1 MB!
exec banned_ip.cfg: file size larger than 1 MB!
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Server logging enabled.
L 09/08/2010 - 14:54:28: Log file closed
Server logging data to file logs/L0908021.log
L 09/08/2010 - 14:54:28: Log file started (file "logs/L0908021.log") (game "/home/tf2server1/orangebox/tf") (version "4316")
logaddress_add: 188.165.205.19:27500 is already in the list
Unknown command "mp_autoteambalance_delay"
Unknown command "mp_autoteambalance_warning_delay"
L 09/08/2010 - 14:54:28: server_cvar: "sm_respawn_time_blue" "1.0"
L 09/08/2010 - 14:54:28: server_cvar: "sm_respawn_time_red" "1.0"
exec: couldn't exec ctf_2fort.cfg
****** Executing mani_server.cfg ******
exec: couldn't exec mani_quake_sounds.cfg
exec: couldn't exec mani_skins.cfg
****** Finished executing mani_server.cfg ******
exec: couldn't exec sourcemod/sourcemod.cfg
Installing breakpad exception handler for appid(srcds_linux)/version(1.0)
Connection to Steam servers successful.
VAC secure mode is activated.
Any help would be much appreciated !!