08-28-2010, 05:54 PM
To get 1000 FPS stable on servers I have always used fps_max 0, ever since this css update if I set it to 0 the server behaves weird. If you sit in spawn and spray a M249/para, once you get to the bottom of the clip you notice the sound begins to lag. If you then set fps_max to 500 or 1000, and do the same with the para - you'll notice the sound lag goes away.
I've tried changing my player rates, usingf the tickrate enabler mod for 100tick, all with no success.
The only way ive found to fix this pesky sound lag (which becomes really noticeable in heavy gameplay) is by giving fps_max a value other than 0.
Does anyone know another way to get fps stable at 1000 on windows? I have tried fps_max 1000, 2000, 10000 - none work, the fps is mostly at 500 rather than 1000 with those settings.
I've tried changing my player rates, usingf the tickrate enabler mod for 100tick, all with no success.
The only way ive found to fix this pesky sound lag (which becomes really noticeable in heavy gameplay) is by giving fps_max a value other than 0.
Does anyone know another way to get fps stable at 1000 on windows? I have tried fps_max 1000, 2000, 10000 - none work, the fps is mostly at 500 rather than 1000 with those settings.