Made a test with more servers.
So what i've got.
BHOP server - 4/12 players
CSS PUBLIC - 18/22 players
TF2 Turbo server - 20/24 players.
Now the fps on the servers.
TF2:
Code:
CPU In Out Uptime Users FPS Players
0.00 57514.12 156675.25 3695 6 23.38 20
stats
CPU In Out Uptime Users FPS Players
0.00 57123.12 155242.97 3695 6 37.34 20
stats
CPU In Out Uptime Users FPS Players
0.00 56895.02 155477.19 3695 6 24.95 20
stats
CPU In Out Uptime Users FPS Players
0.00 56707.75 157712.34 3695 6 18.89 20
stats
CPU In Out Uptime Users FPS Players
0.00 56808.02 163718.09 3695 6 34.26 20
stats
CPU In Out Uptime Users FPS Players
0.00 56812.39 172872.73 3695 6 20.43 20
stats
CPU In Out Uptime Users FPS Players
0.00 56683.56 177323.33 3695 6 24.88 20
stats
CPU In Out Uptime Users FPS Players
0.00 56707.29 178423.56 3695 6 15.27 20
stats
CPU In Out Uptime Users FPS Players
0.00 56898.30 182638.31 3695 6 45.05 20
stats
CPU In Out Uptime Users FPS Players
0.00 57245.42 186009.61 3695 6 16.62 20
stats
CPU In Out Uptime Users FPS Players
0.00 57563.36 186874.59 3695 6 10.67 20
stats
CPU In Out Uptime Users FPS Players
0.00 58171.78 186714.91 3695 6 18.76 20
stats
CPU In Out Uptime Users FPS Players
0.00 58625.12 187328.12 3695 6 14.46 20
PUBLIC:
Code:
statsCPU In Out Uptime Users FPS Players
0.00 90827.95 209547.86 3147 60 110.59 18
stats
CPU In Out Uptime Users FPS Players
0.00 90748.47 211007.55 3147 60 70.25 18
stats
CPU In Out Uptime Users FPS Players
0.00 91022.91 210730.47 3147 60 94.84 18
stats
CPU In Out Uptime Users FPS Players
0.00 91187.30 210805.17 3147 60 193.39 18
stats
CPU In Out Uptime Users FPS Players
0.00 90266.38 193882.16 3147 60 74.51 18
stats
CPU In Out Uptime Users FPS Players
0.00 90326.91 193338.88 3147 60 87.71 18
stats
CPU In Out Uptime Users FPS Players
0.00 90293.78 193032.64 3147 60 82.49 18
stats
CPU In Out Uptime Users FPS Players
0.00 90190.25 193448.14 3147 60 193.69 18
BHOP:
Code:
CPU In Out Uptime Users FPS Players
0.00 23521.90 31096.22 469 31 145.96 4
stats
CPU In Out Uptime Users FPS Players
0.00 23544.26 31145.28 469 31 139.51 4
stats
CPU In Out Uptime Users FPS Players
0.00 23574.12 31264.96 469 31 134.92 4
stats
CPU In Out Uptime Users FPS Players
0.00 23718.71 31418.11 469 31 136.95 4
stats
CPU In Out Uptime Users FPS Players
0.00 23854.62 31522.49 469 31 103.80 4
stats
CPU In Out Uptime Users FPS Players
0.00 23922.03 31462.30 469 31 138.27 4
stats
CPU In Out Uptime Users FPS Players
0.00 23979.30 31367.33 469 31 137.31 4
stats
CPU In Out Uptime Users FPS Players
0.00 23980.73 31162.55 469 31 137.72 4
The top looks like:
Code:
top - 13:49:05 up 2 days, 15:01, 1 user, load average: 0.57, 0.86, 0.72
Tasks: 227 total, 5 running, 222 sleeping, 0 stopped, 0 zombie
Cpu(s): 38.2%us, 2.4%sy, 0.0%ni, 55.5%id, 0.1%wa, 2.7%hi, 1.1%si, 0.0%st
Mem: 2047092k total, 1956492k used, 90600k free, 154900k buffers
Swap: 4128760k total, 6536k used, 4122224k free, 982696k cached
PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
3888 root -3 -20 353m 230m 11m S 76.0 11.5 285:35.71 srcds_linux
14260 root -99 -20 328m 178m 10m R 60.2 8.9 1448:41 srcds_linux
8270 root -3 -20 309m 142m 23m S 30.1 7.1 121:03.80 srcds_linux
110 root -51 0 0 0 0 S 4.6 0.0 127:15.31 irq/18-ata_piix
118 root -51 0 0 0 0 S 4.0 0.0 113:46.78 irq/18-uhci_hcd
36 root -50 0 0 0 0 S 3.0 0.0 60:04.67 sirq-net-rx/2
1429 root -51 0 0 0 0 S 1.7 0.0 31:40.23 irq/54-eth1
2138 root 20 0 20476 13m 3564 S 1.0 0.7 11:42.45 hlstats.pl
19267 root 20 0 1924 596 524 S 1.0 0.0 0:00.04 sadc
26 root -50 0 0 0 0 R 0.3 0.0 1:58.81 sirq-sched/1
34 root -52 0 0 0 0 S 0.3 0.0 2:01.39 sirq-timer/2
1672 mysql 20 0 128m 33m 4776 S 0.3 1.7 95:41.71 mysqld
1930 ts 20 0 32984 5368 3176 S 0.3 0.3 7:01.81 ts3server_linux
19258 root 20 0 2564 1124 816 R 0.3 0.1 0:00.09 top
19265 root 20 0 1924 676 580 S 0.3 0.0 0:00.01 sar
1 root 20 0 2032 588 484 S 0.0 0.0 0:02.09 init
2 root 20 0 0 0 0 S 0.0 0.0 0:00.00 kthreadd
The cron resched is not working. Don't know why. When a start the script by the command from ssh - it works fine. But at some moments the priority drops to "-3".
But the problem is not here.
What could it be?
I think may be the problem is in memory.
What do you think?
Launch options of the servers.
Code:
screen -A -m -d -S tf ./srcds_run -game tf -console -autoupdate -secure -tickrate 66 -ip * -port 27015 +map cp_egypt_final +maxplayers 24 +fps_max 300
Yes, running them with screen.