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Can't find this info no matter where I look - Server Issues
#1
Hi,

I have scoured the net looking for answers, and forgive me if I haven't looked hard enough, I am compelled to post looking for information.

I've spent many years hosting a COD server, and some of the commands for that I can not find for TF2.

1) What is the command to rotate a map on the server console?

2) When my maps end, or reach 0:00, the match does not end, instead the game keeps playing with no winner and the clock stays at 0:00. Some times the map will end, hence problem #3.

3) When the server does occassionally end a map, it goes to change to the next map and then then I have the result as if I typed in the next map name manually, the server appears to hang telling me that a dll cannot be loaded. (I've seen threads about this) and I've made sure that my logs are turned off, and I've even run with VAC disabled (-insecure in the startup line) to no avail. The only way I can rotate the maps is to quit the server and restart it to load a new map.

Some other info about my setup. I run a server on a private LAN. The player load is only six people, never any more. I have a dedicated dual quad opteron with 16GB RAM per CPU that I'm going to setup later to go on the internet, once i get the kinks worked out on this little setup.

BASIC INFO:
Server OS: Ubuntu 8.0.4 64-Bit (Hardy Heron) Desktop edition (not server OS)
P:rocessor: AMD Athlon 64 4000+ (2.4GHz) 1 Core
RAM: 1GB RAM (Maxed Out)
Computer: It's actually a Gateway MX7515 Laptop (workstation replacement)
Game: Team Fortress 2
Start Up Command: ./srcds_run -game tf -timeout 30 -autoupdate -tickrate 100 +map dm_biosphere_v3 +port 27015 +maxplayers 24
(Yes I'm running custom maps)
Admin Mods: none that I know of (stock installation)

INSTALLING INFO:
command: wget http://download.sourcekills.com/files/games/tf2/tf2.tar.bz2
then ran updates 3 times to get all updates in place until it told me that everything was up to date.

CONFIG FILE:
(i edited out my hostname and password, these are normally populated)
(we also prefer to play dm maps and do single rounds)

hostname "" // this is your server name as shown in the server list
sv_password "" // your server password. a pair of double quotes means it is not set and anyone can join

//rcon settings
rcon_password "" // your rcon password to log into the dev rcon console or HLSW rcon console
sv_rcon_banpenalty 5 // Number of minutes to ban users who fail rcon authentication
sv_rcon_maxfailures 10 // Max number of times a user can fail rcon authentication before being banned

//cvars for balancing un-even teams
mp_autoteambalance 0 // 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands
mp_autoteambalance_delay 60 // Time (in seconds) after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30 // Time (in seconds) after the teams become unbalanced to print a balance warning
mp_teams_unbalance_limit 2 // Teams are unbalanced when one team has this many more players than the other (0 disables)

//cvars for round and game times
mp_enableroundwaittime 0 // Enable or disable timers to wait between rounds. 0 is off 1 is on
mp_bonusroundtime 20 // Time after round win until round restarts (in seconds)
mp_restartround 20 // Time the current round will restart (in seconds)
mp_stalemate_timelimit 120 // Timelimit (in seconds) of the stalemate round
mp_timelimit 10 // game time per map in minutes

//cvars for win conditions
mp_maxrounds 1 // Max number of rounds to play before server changes maps
mp_winlimit 3 // Max number of rounds one team can win before a server changes maps

//client specific cvars
mp_forcecamera 0 // force dead clients to first person mode disabling freelook. 0 is off 1 is on
mp_allowspectators 1 // enable or disable spectators on the server. 0 is off 1 is on
mp_friendlyfire 0 // 0 is off and clients can do harm to team mates. 1 is on and players can kill or injure team mates
mp_footsteps 1 // footsteps on or off. 0 is off and 1 is on
sv_cheats 0 // allow cheats to be used by the client. 0 is off 1 is on
sv_timeout 300 // the amount of time in seconds that a client is booted for no input
sv_maxspeed 320 // the maximun speed a client can move at
sv_consistency 1 // Force clients to pass a consistency check for critical files before joining server. 0 is off 1 is on
decalfrequency 10 // the pause in seconds between a decal being sprayed

//cvars for communication
sv_voiceenable 1 // allow players to use a microphone. 0 is off 1 is on
sv_alltalk 0 // toggles whether both teams can hear each others voice comms or not. 0 is off 1 is on. recommend it being off
mp_chattime 10 // players can chat for this amount of time (in seconds) after a game is over

// start download cvars
sv_allowupload 1 // allow custom decals to be uploaded. 0 is off 1 is on
sv_allowdownload 1 // allow files to be downloaded from the server. 0 is off 1 is on
net_maxfilesize 15 // Max download file size. Default is 15
sv_downloadurl "" //redirect download location

//bandwidth rates/settings
sv_minrate 20000
sv_maxrate 30000
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 66
sv_mincmdrate 66
sv_maxcmdrate 100

//server logging
log off // enable or disable server logging. on is on off is off
sv_logbans 0 // Log server bans in the server logs
sv_logecho 1 // Echo log information to the console. 0 is off 1 is on
sv_logfile 0 // Log server information in the log file. 0 is off 1 is on
sv_log_onefile 0 // log everything in one file

//cvars for general operation
sv_lan 1 // is this an internet or LAN server. 0 is internet 1 is LAN
sv_region 1 // server location. -1 is the world, 0 is USA east coast, 1 is USA west coast, 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_contact cvtrig@gmail.com // contact email for sysop
sv_pausable 0 // enables or disables whether the server can be paused. 0 is off 1 is on
sv_pure 0 // forces all clients on the server to use content that matches what is on the server. 0 is off 1 is on
sv_pure_kick_clients 0 // kicks clients that do not have content that matches what is on the server

mapcyclefile "mapcycle.txt"

//execute ban files
exec banned_user.cfg
exec banned_ip.cfg

-----------------------------------------
Any help is appreciated. I am a noob to TF2 servers, I'm not a noob to hosting other games on servers.
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#2
Question 
Bump

As an update, I was on a server the other day that had the exact same problem, when the map ended, it just kept running. Never tallied the results, never restarted or moved to next map. So I know I'm not the only one experiencing this problem

But seriously, no one in a week's time can help even troubleshoot this?
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#3
to change the map you can use the changelevel command. the other problems I don't know (I don't run a TF2 server). but maybe you should try installing the server on your own instead of downloading it from some obscure sources... see here: http://www.srcds.com/?knowledge
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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