07-14-2010, 01:08 PM
Jason Wrote:A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:
Engine:
- Increased the resilience of client/server data table mismatches when playing back demos. This will make most old demo files playable again, but with potential visual side effects.
Team Fortress 2:
- Updated CP_Coldfront
- Added map to the default mapcycle and motd files.
- Fixed a server crash issue related to increased maxplayer servers.
- Fixed a couple Engineer building exploits.
- Updated the localization files.
- Improved the performance of the critboost particle effect.
- Fixed a server crash related to carrying buildings at round start.
- Fixed players picking up buildings before a round has started.
- Fixed an exploit where Engineers could create level 3 mini-sentries.
Jason
~ Mooga ...w00t? - SRCDS.com on Twitter
Please do not PM me for server related help
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.