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eventscripts rpg
#1
Nogen der ved hvornår man kan bruge eventscripts til det updateret CSS, for jeg vil nemlig gerne have mit RPG til at virke, men CSS.RPG virker ikke, og Source RPG virker ikke når eventscripts ikke fungere med Orangebox?
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#2
Kunne du ikke starte en ny tråd??

-- cssrpg.com virker ikke.
Der er et fix til Eventscripts, dog ikke officielt, men det kommer nok.
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#3
ja den officielle version kommer snart der er allerede en unofficiel version men den kommer nok snart for at få unofficial version se http://forums.eventscripts.com/viewtopic.php?f=3&t=38721 det er ikke anbefalet til at bruge til andet end at teste F.eks nye scripts og det men det skulle gerne virke så du kan bruge sourcerpg men måske så crasher serveren bare på grund af at det ikke er fuldt virkende men ligeså snart der kommer en officiel version skal jeg nok skrive her hvis ingen andre har gjordt det men det er anbefalet at du ikke bruger det til andet end at teste og det er ikke sikkert det virker for dig for jeg har gjord alt for at få det til at virke men det virker stadig ikke på min server men jeg tror det er en konflikt med sourcemod eftersom der også er andre der siger det så hvis du bruger sourcemod virker det måske ikke for dig
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jeg kan godt lide at jeg kun betaler for 25/25 men for over 30 i download men ville nu gerne have lidt mere i upload
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#4
Kan man ikke bruge TF2 versionen af eventscript??
http://forums.eventscripts.com/viewtopic.php?t=23862

Laver lige en test
Ser ud til at det virker, prøver lige at se end sourcerpg virker
Edit: Ser ud til at sourcerpg virker, skulle dog lave lidt ved eventscript
Ser dog ud til at den kommer med nogle fejl, men det ser ud til at virke
Log fra da jeg startede min test server
Code:
Connection to Steam servers successful.
   VAC secure mode is activated.
] es_load sourcerpg
Log file started at Monday 28 June 2010 - 09:56:11

*******************************************************
SourceRPG: Turning your Server into a Role Playing Game
SourceRPG: Current Version - 2.0.043
SourceRPG: Made by Freddukes AKA Pro Noob

System Info:
    OS: Windows
    Eventscripts Version: 2.1.0.310
    Corelib Version: 2.0.0.228
    Eventscript Tools Version: 0
    Eventscripts Noisy: 0
    Popuplib version: oy30
SourceRPG: Finished Loading... Enjoy your stay!
*******************************************************

Loaded:sourcerpg
Loaded:skills.Health.Health
Loaded:skills.Regen.Regen
Loaded:skills.Regen Ammo.Regen Ammo
Loaded:skills.Napalm Grenade.Napalm Grenade
Loaded:skills.Vampire.Vampire
Loaded:skills.Stealth.Stealth
Loaded:skills.Long Jump.Long Jump
Loaded:skills.Ice Stab.Ice Stab
Loaded:skills.Frost Pistol.Frost Pistol
Loaded:skills.Stun Grenade.Stun Grenade
Loaded:skills.Smog Grenade.Smog Grenade
Loaded:skills.Speed.Speed
Loaded:skills.Gravity.Gravity
Loaded:skills.Disable.Disable
Loaded:skills.Recover Weapons.Recover Weapons
Loaded:skills.Regen Armor.Regen Armor
Loaded:skills.Adrenaline.Adrenaline
Loaded:skills.Medic.Medic
Loaded:skills.Armor.Armor
Loaded:addons.sourcerpg_admin.sourcerpg_admin
Traceback (most recent call last):
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\es.py, line 271, in tick
    x()
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\_libs\python\gamethread.p​y, line 173, in tick
    _executenode(first)
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\_libs\python\gamethread.p​y, line 155, in _executenode
    function(*a, **kw)
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\_libs\python\popuplib.py,​ line 1999, in gt_event_info_check
    es.getEventInfo('es_event')
None
Client "(KK) I Iike Denmark" connected (192.168.0.176:27006).
Traceback (most recent call last):
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\es.py, line 264, in triggerEvent
    self.EventListeners[eventname][listener](event_var)
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\sourcerpg\skills\Medic\Me​dic.py, line 221, in player_activate
    heal.addObject(event_var['userid'])
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\sourcerpg\skills\Medic\Me​dic.py, line 73, in addObject
    self.objects[userid] = HealObject(userid)
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\sourcerpg\skills\Medic\Me​dic.py, line 97, in __init__
    self.gameName = es.getGameName()
AttributeError: 'module' object has no attribute 'getGameName'
Game will not start until both teams have players.
Popuplib: Exception when calling function addCredits for popup sourcerpg_addcredit_playerSTEAM_0:0:21471005:
Traceback (most recent call last):
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\_libs\python\popuplib.py,​ line 1890, in _call_func
    f(u,c,p)
  File C:\srcds\server1\orangebox\cstrike\addons\eventscripts\sourcerpg\addons\sourcerp​g_admin\sourcerpg_admin.py, line 652, in addCredits
    self.chosenPlayer(userid, target, sourcerpg_onlineplayers)
NameError: global name 'self' is not defined
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
CCommand::Tokenize: Encountered command which overflows the argument buffer.. Clamped!
Game will not start until both teams have players.
Dropped (KK) I Iike Denmark from server (Disconnect by user.)
Nu har mattie sendt en public beta ud
http://forums.eventscripts.com/viewtopic.php?p=346696
[Image: b_350_20_692108_381007_FFFFFF_000000.png]
I only have 1 server Sad
Attack2
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