05-30-2010, 02:12 PM
Yes, that should be fine.
Need help with pushing players
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05-30-2010, 02:12 PM
Yes, that should be fine.
05-30-2010, 02:26 PM
(This post was last modified: 05-30-2010, 02:31 PM by austech360.)
Ok. I tried both. neither work. Here is what I tried..
lua_run for k, v in pairs(player.GetAll()) do v:SendLua("connect ip"99.90.224.19 8:27016"port") end > for k, v in pairs(player.GetAll()) do v:SendLua("connect ip"99.90.224.198:2701 6"port") end... :1: malformed number near '99.90.224.198' aswell as lua_run for k, v in pairs(player.GetAll()) do v:SendLua("connect=99.90.224.198:27016") end > for k, v in pairs(player.GetAll()) do v:SendLua("connect=99.90.224.198: 27016") end... it returned on the client :1: malformed number near '99.90.224.198' (05-30-2010, 02:12 PM)Darksoul Wrote: Yes, that should be fine. Ok. here is what I put in. lua_run for k, v in pairs(player.GetAll()) do v:SendLua("connect 99.90.224.198".. : .."27016") end It gave me this in server console :1: unexpected symbol near ':' any Ideas?
06-03-2010, 01:58 AM
(This post was last modified: 06-03-2010, 02:05 AM by LGThanatos.)
(05-30-2010, 11:52 AM)Mooga Wrote: Mainly which game and the OS. Server forwarding works fine with tf2.. and I think possibly l4d/2, can't remember. Gmod is easy. (Not saying he shouldn't have read the readme and posted game info regardless.) EDIT: I am losing my mind. So anyway. Try: Code: lua_run for k,v in pairs(player.GetAll()) do v:ConCommand("connect 99.90.224.198:27016") end |
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