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Ports Open and still cant Connect
#1
Sad 
I opened the ports,set the ips and i still cant connect. THis is wat appears for me after i boot up the server...
Quote:[root@localhost srcds]# ./srcds_run -console -game cstrike +map de_dust -maxplayers 6 -debug
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 6
Network: IP 255.255.255.255, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Tue Oct 4 21:15:48 EDT 2005: Server Quit

[root@localhost srcds]# ./srcds_run -console -game cstrike +map de_dust -maxplayers 6 +ip 70.149.21.16 -port 27030 -debug
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 6
Network: IP 70.149.21.16, mode MP, dedicated Yes, ports 27030 SV / 27005 CL
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L1004000.log
L 10/04/2005 - 21:16:11: Log file started (file "logs/L1004000.log") (game "/root/srcds/cstrike") (version "2516")
L 10/04/2005 - 21:16:11: server_cvar: "sv_voiceenable" "0"
couldn't exec banned_users.cfg
couldn't exec bot.cfg
couldn't exec mani_server.cfg
Adding master server 69.28.151.162:27011
Adding master server 69.28.151.178:27011
L 10/04/2005 - 21:16:14: World triggered "Round_Start"
status
hostname: BioHazard's Linux N00b Server
version : 1.0.0.23/7 2516 secure
udp/ip : 70.149.21.16:27030
map : de_dust at: 0 x, 0 y, 0 z
players : 0 (6 max)

# userid name uniqueid connected ping loss state adr
Could not establish connection to Steam servers.
VAC secure mode disabled.
statusTue Oct 4 21:16:50 EDT 2005: Server Quit

[root@localhost srcds]# clear

[root@localhost srcds]# ./srcds_run -console -game cstrike +map de_dust -maxplayers 6 +ip 70.149.21.16 -port 27030 -debug
Auto detecting CPU
Using AMD Optimised binary.
Enabling debug mode
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 6
Network: IP 70.149.21.16, mode MP, dedicated Yes, ports 27030 SV / 27005 CL
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L1004001.log
L 10/04/2005 - 21:17:08: Log file started (file "logs/L1004001.log") (game "/root/srcds/cstrike") (version "2516")
L 10/04/2005 - 21:17:08: server_cvar: "sv_voiceenable" "0"
couldn't exec banned_users.cfg
couldn't exec bot.cfg
couldn't exec mani_server.cfg
Adding master server 69.28.151.178:27011
Adding master server 207.173.177.11:27011
L 10/04/2005 - 21:17:09: World triggered "Round_Start"
Connection to Steam servers successful.
VAC secure mode is activated.
status
hostname: BioHazard's Linux N00b Server
version : 1.0.0.23/7 2516 secure
udp/ip : 70.149.21.16:27030
map : de_dust at: 0 x, 0 y, 0 z
players : 0 (6 max)

# userid name uniqueid connected ping loss state adr
I am running Fedora Core 4 and i primarily installed linux to run my servers. Can someone please help me out? i am not to sure i did everything rite.
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#2
i have same problem except always freezes at vac secure enabled how do you forward ports through SSH.
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#3
if your running iptables on fedora then look in

/etc/sysconfig/iptables

If your forwarding the VAC port (UDP:20009) here is what i have on mine so use it as an example

-A RH-Firewall-1-INPUT -m state --state NEW -m udp -p udp --dport 20009 -j ACCEPT
Hope it helps

James
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#4
i have adjusted tht file using vi command but it still doesnt work i foiund another iptables command in /sbin and some iptable-restore and save programs these are stuck on the old setting could this be what is buggering it up.
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#5
did you restart iptables making the changes?

su and then /etc/init.d/iptables restart
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