02-02-2010, 05:24 PM
Today after updating my css server, I restarted it, and it hung at
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Even when running just "./srcds_run -game cstrike" it just does this
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 12
Network: IP (IP), mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Centos 5.3 64bit 2.6.26.8-rt16
Core i7 940
12gb
I have ran a -verify_all, server ran as both non-root and root, no addons at all, and I hate valve for not testing things on linux, just test on windows, compile in linux, and release....
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Even when running just "./srcds_run -game cstrike" it just does this
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 12
Network: IP (IP), mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Centos 5.3 64bit 2.6.26.8-rt16
Core i7 940
12gb
I have ran a -verify_all, server ran as both non-root and root, no addons at all, and I hate valve for not testing things on linux, just test on windows, compile in linux, and release....