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Yea you're fine with a Nehalem, honestly a Core 2 Quad could handle that.
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Depends on how much slots the tf2 is going to be. 4x32 slot will eat all cores up when the slots are full.
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Full 32 slot 100 tickrate 250FPS TF2 server uses 20% of a Q8200.
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Since when does tf2 support tick 100? I always thought it uses max 66 and reduce it to such, when you try to set it higher.
DoD:S also on the orangebox engine use one core of a core i7 920 for ~24 slots when you run it with tick 100 and fps_max 0. Same if you lower it to 500 or 300. But thats only with the stock maps. Running it with simple orange maps and such it is 30-50 usage with the same specs.
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With Day of Defeat Source it is possible ^^
Anyway the cpu usage is very high if you set it to 100. 12slots tick100 @ 1000fps use nearly 50% of one core i7 920 core. With the same setting it is hard to get 24 slots with stable fps on that core.
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Maybe because dods is ported to orangebox and not native. Or it is a forgotten left over. Anyway if you want large public servers with dods tick 100 is a nogo. The second you reac ~20 slots the server will get a hard time to maintain the tickrate. The fps will drop like hell for sure :/