01-21-2010, 12:32 AM
Hi all.
System is running fine: Athlon 64 X2 2.0GHz/2GB/WinXP Pro on T1 line, fixed IP. I tested it with a local server and it supported 8 player VS no problem with good pings.
I set up a dedicated server using online info, but I've been unsuccessful on many points.
1: Maxplayers is always 18, no matter where I put the line to change it.
2: Is there a way to start the server in VS mode? can't find info anywhere. It always starts in 4 player campaign.
3: PROBLEM! I was able to connect to the server yesterday, it was empty. As soon as I joined, 3 more players connected and a campaign ran fine. I left to test rcon connect, and when I did, the server was gone, no reponse from it's IP. When I came in to check the machine, the console was still running, it had kicked the other 3 players ("server shutting down"), then had "cannot parse [server IP]" messages, which was the same message I got when trying to rcon connect. If I typed "users" in the console, the return message was "server is not running".
There was only 2 logs, connection and service. Nothing good in the conn log, the service log has a bunch of "01/19/10 18:36:06 : Failed to load Steam Service (3)
01/19/10 18:36:06 : ServiceStart: failed to start (1060)
"
I'm starting it with a shortcut, command line: -console -game left4dead2 -hostip 74.7.1.54 +hostport 27015 -ip 10.0.2.109 -secure maxplayers 8 +map c5m1_waterfront.bsp
Config:
hostname "RAGE CAGE"
// Rcon Cvars
rcon_password *******
//Set’s remote control password
// Server Cvars
maxplayers 8
hostip 74.7.1.54
+hostip 74.1.7.54
sv_maxplayers 8
default_maxplayers 8
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact “” //Contact email for server sysop
sv_downloadurl “” //Location from which clients can download missing files
// Lan or internet play, Server region cvars
//sv_lan 0 //If set to 1,Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 0 // Region Codes: 0 – US East coast, 1 – US West coast, 2 – South America, 3 – Europe, 4 – Asia, 5 – Australia, 6 – Middle East, 7 – Africa, 255 – world
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
//sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir “logs” //Folder in the game directory where server logs will be stored.
//Server Rates
sv_minrate 0
sv_maxrate 25000
I appreciate any help. There is alot of info on intalling a server, but surprisingly little on the details of running it.
System is running fine: Athlon 64 X2 2.0GHz/2GB/WinXP Pro on T1 line, fixed IP. I tested it with a local server and it supported 8 player VS no problem with good pings.
I set up a dedicated server using online info, but I've been unsuccessful on many points.
1: Maxplayers is always 18, no matter where I put the line to change it.
2: Is there a way to start the server in VS mode? can't find info anywhere. It always starts in 4 player campaign.
3: PROBLEM! I was able to connect to the server yesterday, it was empty. As soon as I joined, 3 more players connected and a campaign ran fine. I left to test rcon connect, and when I did, the server was gone, no reponse from it's IP. When I came in to check the machine, the console was still running, it had kicked the other 3 players ("server shutting down"), then had "cannot parse [server IP]" messages, which was the same message I got when trying to rcon connect. If I typed "users" in the console, the return message was "server is not running".
There was only 2 logs, connection and service. Nothing good in the conn log, the service log has a bunch of "01/19/10 18:36:06 : Failed to load Steam Service (3)
01/19/10 18:36:06 : ServiceStart: failed to start (1060)
"
I'm starting it with a shortcut, command line: -console -game left4dead2 -hostip 74.7.1.54 +hostport 27015 -ip 10.0.2.109 -secure maxplayers 8 +map c5m1_waterfront.bsp
Config:
hostname "RAGE CAGE"
// Rcon Cvars
rcon_password *******
//Set’s remote control password
// Server Cvars
maxplayers 8
hostip 74.7.1.54
+hostip 74.1.7.54
sv_maxplayers 8
default_maxplayers 8
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact “” //Contact email for server sysop
sv_downloadurl “” //Location from which clients can download missing files
// Lan or internet play, Server region cvars
//sv_lan 0 //If set to 1,Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 0 // Region Codes: 0 – US East coast, 1 – US West coast, 2 – South America, 3 – Europe, 4 – Asia, 5 – Australia, 6 – Middle East, 7 – Africa, 255 – world
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
//sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir “logs” //Folder in the game directory where server logs will be stored.
//Server Rates
sv_minrate 0
sv_maxrate 25000
I appreciate any help. There is alot of info on intalling a server, but surprisingly little on the details of running it.