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Unable to connect to TF2 server
#1
So I am trying to create a TF2 server for me and two other people but no one can connect to the server. When I start the server I get this (looks normal to me):
Code:
63.8 fps  024 on map
Console initialized.
Game.dll loaded for Team Fortress
Particles Missing 'particleserror.pcf'
maxplayers set to 24
Unknown command r_decal_cullsize
--------------------------------------------------------
sv_pure set to 1.
--------------------------------------------------------
Unknown command sv_maxrounds
Unknown command sv_passowrd
Server logging enabled.
Server logging data to file logsL1224002.log
L 12242009 - 145305 Log file started (file logsL1224002.log) (game C
F2orangeboxtf) (version 4057)
L 12242009 - 145305 server_cvar sv_contact email@email.com
Unknown command mp_autoteambalance_delay
Unknown command mp_autoteambalance_warning_delay
L 12242009 - 145305 server_cvar mp_stalemate_enable 1
L 12242009 - 145305 server_cvar mp_timelimit 35
maxplayers set to 24
Network IP 192.168.1.5, mode MP, dedicated Yes, ports 27015 SV  27005 CL

If I try to run the game on the same coputer I can't see the server in the LAN tab, I also can't connect to the server via connect 127.0.0.1 (I get 4 tryes and nothing else). If I run the game on another computer I still can't see the server in the LAN tab or connect to it via connect 192.168.1.5:27015 (that is computers IP -staticly assigned by router). No one can connect from outside either - port 27015 is forwarded to computer running the server. I can't figure out why.

I also tryed creating a server in game (via create server) and setting the sv_lan to 0. I can connect to the server via LAN but not from the outside. My friend that tryed to connect to it says that he gets an error message saying that you can't connect to a local server from the internet (or something like that).

I tryed running the server on a Win 7 (64 bit) and Windows XP (32) bit with the same results.
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#2
(12-25-2009, 12:05 AM)roli Wrote:  So I am trying to create a TF2 server for me and two other people but no one can connect to the server. When I start the server I get this (looks normal to me):
Code:
63.8 fps  024 on map
Console initialized.
Game.dll loaded for Team Fortress
Particles Missing 'particleserror.pcf'
maxplayers set to 24
Unknown command r_decal_cullsize
--------------------------------------------------------
sv_pure set to 1.
--------------------------------------------------------
Unknown command sv_maxrounds
Unknown command sv_passowrd
Server logging enabled.
Server logging data to file logsL1224002.log
L 12242009 - 145305 Log file started (file logsL1224002.log) (game C
F2orangeboxtf) (version 4057)
L 12242009 - 145305 server_cvar sv_contact email@email.com
Unknown command mp_autoteambalance_delay
Unknown command mp_autoteambalance_warning_delay
L 12242009 - 145305 server_cvar mp_stalemate_enable 1
L 12242009 - 145305 server_cvar mp_timelimit 35
maxplayers set to 24
Network IP 192.168.1.5, mode MP, dedicated Yes, ports 27015 SV  27005 CL

If I try to run the game on the same coputer I can't see the server in the LAN tab, I also can't connect to the server via connect 127.0.0.1 (I get 4 tryes and nothing else). If I run the game on another computer I still can't see the server in the LAN tab or connect to it via connect 192.168.1.5:27015 (that is computers IP -staticly assigned by router). No one can connect from outside either - port 27015 is forwarded to computer running the server. I can't figure out why.

I also tryed creating a server in game (via create server) and setting the sv_lan to 0. I can connect to the server via LAN but not from the outside. My friend that tryed to connect to it says that he gets an error message saying that you can't connect to a local server from the internet (or something like that).

I tryed running the server on a Win 7 (64 bit) and Windows XP (32) bit with the same results.

I know this has worked for me on listen servers:
type in:
Code:
sv_lan 0
map <anynewmap>
Once it restarts type sv_lan 0 again for good measure.
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#3
Give us your start-up line and all the information found here:
~ Mooga ...w00t? - SRCDS.com on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#4
@jericotyler: Thanks for that! I forgot to set a map for the game. That was a little stupid of me. The server is working now - at least localy.
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