09-15-2009, 02:36 AM
I have searched and this might have been answered before, but I could not find anything :
Server OS: Linux Debian 5.0.2 (Lenny)
Processor: 2 x Intel® Xeon CPU 2,80 GHz)
Ram: 1,5 GB (Info from Linux)
Game(s): Source TV Relay
Start Up Command:
On Relay :
./srcds_run -console -game cstrike +tv_relay 217.116.244.56:31902 +maxplayers 1 +tv_maxclients $MAXPLAYERS +tv_title $HOSTNAME +tv_port $TV +tv_timeout 30
On Server :
./srcds_run -console +ip $IP +port $PORT -game $GAMETYPE +map $STARTMAP +maxplayers $MAXPLAYERS +exec $SERVERCONFIG -autoupdate -tickrate 100 +tvmasteronly +tv_maxclients 1 +tv_enable 1 +tv_port 31902 +tv_enable 0
Admin Mods: None
Once I start the relay everything works fine, but if one of my users do a tv_enable 0 from console within the game the master tv is stopped as it should. This is done when they dont use the TV.
But once they start the tv again the relay is not running. In the console for the relay it says : Connection failed after 4 retries.
To start / stop the tv I use to aliases in the server.cfg
tvon :
tv_enable 1
tv_name "CZGames.dk TV 27015"
tv_title "CZGames.dk TV 27015"
tv_maxclients 1
tv_autoretry 1
tv_autorecord 0
tv_timeout 30
tv_delay 120
tv_delaymapchange 0
tv_maxrate 6500
tv_snapshotrate 16
tv_dispatchmode 1 // distributes clients evenly to relays when availble, set to 2 to force all clients to relays
tv_relayvoice 0 // set to 1 if you wish to broadcast voice chat to stv viewers
tv_transmitall 1
tv_chatgroupsize 0
tv_allow_static_shots 1
tv_allow_camera_man 0
tv_deltacache 2
tv_chattimelimit 5 // set the timelimit for speaking in stv chat
changelevel de_dust2
tvoff :
tv_enable 0
changelevel de_dust2
With the tv_timeout I did expect the relay to restart once the tv_enable 1 (tvon) would be used, but this is not the case.
Anyone on how I get this to work ?
Server OS: Linux Debian 5.0.2 (Lenny)
Processor: 2 x Intel® Xeon CPU 2,80 GHz)
Ram: 1,5 GB (Info from Linux)
Game(s): Source TV Relay
Start Up Command:
On Relay :
./srcds_run -console -game cstrike +tv_relay 217.116.244.56:31902 +maxplayers 1 +tv_maxclients $MAXPLAYERS +tv_title $HOSTNAME +tv_port $TV +tv_timeout 30
On Server :
./srcds_run -console +ip $IP +port $PORT -game $GAMETYPE +map $STARTMAP +maxplayers $MAXPLAYERS +exec $SERVERCONFIG -autoupdate -tickrate 100 +tvmasteronly +tv_maxclients 1 +tv_enable 1 +tv_port 31902 +tv_enable 0
Admin Mods: None
Once I start the relay everything works fine, but if one of my users do a tv_enable 0 from console within the game the master tv is stopped as it should. This is done when they dont use the TV.
But once they start the tv again the relay is not running. In the console for the relay it says : Connection failed after 4 retries.
To start / stop the tv I use to aliases in the server.cfg
tvon :
tv_enable 1
tv_name "CZGames.dk TV 27015"
tv_title "CZGames.dk TV 27015"
tv_maxclients 1
tv_autoretry 1
tv_autorecord 0
tv_timeout 30
tv_delay 120
tv_delaymapchange 0
tv_maxrate 6500
tv_snapshotrate 16
tv_dispatchmode 1 // distributes clients evenly to relays when availble, set to 2 to force all clients to relays
tv_relayvoice 0 // set to 1 if you wish to broadcast voice chat to stv viewers
tv_transmitall 1
tv_chatgroupsize 0
tv_allow_static_shots 1
tv_allow_camera_man 0
tv_deltacache 2
tv_chattimelimit 5 // set the timelimit for speaking in stv chat
changelevel de_dust2
tvoff :
tv_enable 0
changelevel de_dust2
With the tv_timeout I did expect the relay to restart once the tv_enable 1 (tvon) would be used, but this is not the case.
Anyone on how I get this to work ?