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Rate settings - Left 4 Dead
#1
Hey guys,

sorry, i'm sure this gets posted a lot, but I was hoping for some advanced help on the exact commands and values to provide as smooth a gameplay experience as possible for users on my servers.

Here are my system specs and connection info:

This is for 8 player versus btw.

Dual 3.0Ghz Xeon cpu's
4GB Ram
Server 2008 Standard (32-bit)
Fios - 20/5

I don't think 6 VS. servers would be too much for this hardware / connection, but I do want to fine tune the rates.

My server.cfg is nearly all default short of a few minor special infected tweaks, as well as allow crawling.

I run the latest version of source mod.
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#2
The only thing I know is that there is a built-in limit to the Tic and I THINK FPS is also limited. Just something to keep in mind. Your upload isn't fantastic, but you should be able to run at least a server or two.
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#3
Mooga Wrote:The only thing I know is that there is a built-in limit to the Tic and I THINK FPS is also limited. Just something to keep in mind. Your upload isn't fantastic, but you should be able to run at least a server or two.

Well with 6 servers up and full, the upload usages is, on average, between 350 KB/s and 500 KB/s. That translates to about a mbit left for overhead / spikes.

The servers perform ok, and I don't really get any complaints, but I guess the obsessive compulsive side of me wants to fine tune them for an even better experience for the players.

Thanks for the reply though.
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#4
Max rate is 33, server fps max is 30 i think.
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#5
OMG my server got 512fps

Code:
sm_cvar fps_max 1000
sm_cvar sv_minupdaterate 101
sm_cvar sv_maxupdaterate 101
sm_cvar sv_mincmdrate 101
sm_cvar sv_maxcmdrate 101
sm_cvar sv_maxrate 100000
sm_cvar sv_minrate 100000
sm_cvar net_maxcleartime 0.001
sm_cvar net_splitrate 2
sm_cvar net_splitpacket_maxrate 100000

use sourcemod plugin
Code:
public OnPluginStart()
{
    SetConVarBounds(FindConVar("sv_maxrate"),ConVarBound_Upper,true,10000000.0);
    SetConVarBounds(FindConVar("sv_minrate"),ConVarBound_Upper,true,10000000.0);
}
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#6
there is really no need to alter the fps of the server. There servers run fine with a 30 fps limit and wouldnt that just caused a waste of resources
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#7
Actually, the settings that Raydan posted really do seem to make the server run a fair bit smoother. The biggest complaint that I had was that the common infected would seem to "studder" during panic events, and sometimes even when there were only a few on the screen.

I watch the system resources very closely, and I have yet to see my cpu usage go over 40.

Thank you very much for your response Raydan.
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