SRCDS Steam group


ERROR Skin
#1
Hey guys im having problems with skin, i install skins in my server (sailor moon, terminator , etc...)
And people see my skin as a "error".

What do i do X_X

thanks,
GhaRe
[Image: cstrike2-01.png]
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#2
1. Have you installed them right?

2. Post your server.cfg.
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#3
1 Yes, i saw tutorials...

2=

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 0
mp_autokick 0
mp_flashlight 1
mp_tkpunish 1
mp_forcecamera 0
sv_alltalk 1
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 1
sv_allowdownload 1
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 20
mp_chattime 10
sv_timeout 65

// round specific cvars
mp_freezetime 3
mp_roundtime 5
mp_startmoney 16000
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 10

// bandwidth rates/settings
sv_minrate 0
sv_maxrate 0
decalfrequency 10
sv_maxupdaterate 100
sv_minupdaterate 20

// server logging
log off
sv_logbans 0
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 3

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

//Fisicas
sv_turbophysics 1
phys_pushscale 3
sv_pushawayclientside 1
sv_pushaway_force 30000
[Image: cstrike2-01.png]
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#4
try with sv_consistency 0

And do the clients download the skins?
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#5
no, =(, i see the skins because i put them manually....
What do i do X_X, i cant give skins manually to all ppl... i still dont have a host...
that sv_ cons... dont work to...
I installed like this:
I took out game server folder, there were 2 folders models and material i put them in cstrike (SRCDS). Then i want to cfg/Mani plugins/ Skins / admin_ct and addfor exemple: salormoon.txt then i put the "ways" to the objects. then i want to cfg/mani admin / admin_ct and add:
"SailorMoon" sailormoon.txt
[Image: cstrike2-01.png]
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#6
Did you set the download for the files?
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#7
?? i think no explain me that plz *_*
[Image: cstrike2-01.png]
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#8
How does your cfg/mani-admin-plugin/skins/admin_ct/.txt look like?
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#9
i have got many files there... 1 document for each skin like: sailormoon:

models/player/natalya/sailor_moon/sailor_moon.mdl
models/player/natalya/sailor_moon/sailor_moon.phy
models/player/natalya/sailor_moon/sailor_moon.vvd
models/player/natalya/sailor_moon/sailor_moon.sw.vtx
models/player/natalya/sailor_moon/sailor_moon.dx80.vtx
models/player/natalya/sailor_moon/sailor_moon.dx90.vtx
materials/models/player/natalya/sailor_moon/sailor_fuku.vtf
materials/models/player/natalya/sailor_moon/sailor_fuku_normal.vtf
materials/models/player/natalya/sailor_moon/sailor_fuku.vmt
materials/models/player/natalya/sailor_moon/sailor_hair.vtf
materials/models/player/natalya/sailor_moon/sailor_hair_normal.vtf
materials/models/player/natalya/sailor_moon/sailor_hair.vmt
materials/models/player/natalya/sailor_moon/sailor_eyesr.vtf
materials/models/player/natalya/sailor_moon/sailor_eyesr_normal.vtf
materials/models/player/natalya/sailor_moon/sailor_eyesr.vmt
materials/models/player/natalya/sailor_moon/sailor_eyesl.vtf
materials/models/player/natalya/sailor_moon/sailor_eyesl_normal.vtf
materials/models/player/natalya/sailor_moon/sailor_eyesl.vmt

then i create another .txt file for another skin for e.g.: halo blue:

//Models
models/player/bic/ct_sas.dx80.vtx
models/player/bic/ct_sas.dx90.vtx
models/player/bic/ct_sas.mdl
models/player/bic/ct_sas.phy
models/player/bic/ct_sas.sw.vtx
models/player/bic/ct_sas.vvd
models/player/bic/ct_sas.xbox.vtx
//Materials
materials/models/player/bic/bluemc/Masterchief_Armor.vmt
materials/models/player/bic/bluemc/Masterchief_Armor.vtf
materials/models/player/bic/bluemc/Masterchief_Armor_normal.vtf
materials/models/player/bic/bluemc/Masterchief_Clothes.vmt
materials/models/player/bic/bluemc/Masterchief_Clothes.vtf
materials/models/player/bic/bluemc/Masterchief_Clothes_normal.vtf
materials/models/player/bic/bluemc/Masterchief_Visor.vmt
materials/models/player/bic/bluemc/Masterchief_Visor.vtf
materials/models/player/bic/bluemc/Masterchief_Visor_normal.vtf

and so on....
[Image: cstrike2-01.png]
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#10
Ahh okay.

Have you enabled the skins in mani_server.cfg?
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#11
/ *****************************************************************************
// Module : Custom Skin Control
//
// Desc : The following cvars are used to configure the options for the skins
// *****************************************************************************

// 0 = Dont allow admins to have admin skins, 1 = Allow admins to have admin
// skins
mani_skins_admin 1

// 0 = Dont allow public skins for normal players, 1 = Allow public skins
// for normal players
mani_skins_public 0

// 0 = Dont force first skin in list for public player, 1 = Force first skin
// in list on public player
mani_skins_force_public 0

// 0 = Allow all skins to be selected via ma_setskin, 1 = Only allow misc
// skins to be used
mani_skins_setskin_misc_only 0

// 0 = Dont auto download skin resources, 1 = auto download skin resources
// to clients
mani_skins_auto_download 0

// 0 = Dont allow immunity players to have reserved skins,
// 1 = Allow immunity players to have reserved skins
mani_skins_reserved 0

// 0 = No menu on team join, 1 = show skin chooser on team join,
// 2 = show settings menu on team join
mani_skins_force_choose_on_join 1

// 0 = no custom skins for bots, 1 = use random public class skins on bots
mani_skins_random_bot_skins 1



OMG now i see my error!!

It must be this : mani_skins_auto_download 0!!
Ty!! IT WORKED OWHO!!
[Image: cstrike2-01.png]
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#12
Okay. But now just post agian.
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#13
Hey i got another question :C
Where can i find autoexec.cfg?? I dont have it in cfg folder, can you send to me plz, ty
[Image: cstrike2-01.png]
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#14
thats my autoexec just save it as autoexec.cfg in the \cstrike\cfg folder

Code:
mani_reverse_admin_flags 0          // Set the option to reverse the meaning of the admin flags set in adminlist.txt
mani_reverse_immunity_flags 0     // Set the option to reverse the meaning of the immunity flags set in immunitylist.txt

exec mani_quake_sounds.cfg

exec mani_server.cfg
noooooooooone
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#15
ty!
Now all works!
Thank you so much ;D
[Image: cstrike2-01.png]
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