Server OS: Windows Server 2003 32-bit enterprise SP2
Processor: 2 x Intel XEON QUAD E5430 processor @ 2.66GHz,
Ram: 4 GB.
Game(s): GunGame 5_0_586
Start Up Command: srcds.exe -console -game cstrike +exec server.cfg +map gg_fy_funtimes +maxplayers 20 -tickrate 100 -port 27016 -autoupdate -secure
Admin Mods: Mani Admin Plugin v1.2BetaO, MetaMod:Source v1.7.1, EventScripts v2.0.0.250
Has anyone had an issue where every time a user joins a server, the game does some sort of a hiccup, a lag and then everything is OK?
It's not on the network card side, everything is running smooth, no ping lost when using the ping command with the –t option, server CPU runs very smooth, even if there is only one player on the server and then a second one joins, it does it. It used to work fine.
Here are my server rate setting just incase someone would be interseted:
sv_maxupdaterate 101
sv_minupdaterate 66
sv_maxcmdrate 101
sv_mincmdrate 66
sv_maxrate 30000
sv_minrate 10000
fps_max 500
sv_unlag 1
sv_maxunlag .5
Any help would be greatly appreciated
Thanks
Processor: 2 x Intel XEON QUAD E5430 processor @ 2.66GHz,
Ram: 4 GB.
Game(s): GunGame 5_0_586
Start Up Command: srcds.exe -console -game cstrike +exec server.cfg +map gg_fy_funtimes +maxplayers 20 -tickrate 100 -port 27016 -autoupdate -secure
Admin Mods: Mani Admin Plugin v1.2BetaO, MetaMod:Source v1.7.1, EventScripts v2.0.0.250
Has anyone had an issue where every time a user joins a server, the game does some sort of a hiccup, a lag and then everything is OK?
It's not on the network card side, everything is running smooth, no ping lost when using the ping command with the –t option, server CPU runs very smooth, even if there is only one player on the server and then a second one joins, it does it. It used to work fine.
Here are my server rate setting just incase someone would be interseted:
sv_maxupdaterate 101
sv_minupdaterate 66
sv_maxcmdrate 101
sv_mincmdrate 66
sv_maxrate 30000
sv_minrate 10000
fps_max 500
sv_unlag 1
sv_maxunlag .5
Any help would be greatly appreciated
Thanks