SRCDS Steam group


Mani Admin on Lan???
#1
Ive seen a few topics with this, but no solution.

Everyone's steam ID on the lan is

Steam:0:0:LAN

So...how exactly can I make only a select few admins? We are running a 70 man LAN here and only want a few to be admins.

Can I get some help and possibly an example of what I need to do please!

thanks!
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#2
Is it cracked games? Or only LAN versions?
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#3
er...
its a couple of CSS servers. nothing cracked. And yes, just lan.
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#4
Are the games lan versions? Which can be used to online gaming?
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#5
I dont understand the question man...sorry.

I am running 2 Counter-Strike Source servers over LAN only.

People trying to connect when a custom map is loaded get "...missing map" and it won't load.

Im just wondering why the server isnt uploading it to the clients when I have sv_allowdownloads 1
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#6
Ohh do you use fastdownload?
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#7
Add these lines to your server.cfg:

sv_allowdownload 1
sv_allowupload 1
net_maxfilesize 66

Smile
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#8
Ugh, I've been posting in so many forums, apparently I hijacked my OWN post!!

ROFL

I still need help with the original thread at the top....

Quote:Mani Admin on Lan???

Ive seen a few topics with this, but no solution.

Everyone's steam ID on the lan is

Steam:0:0:LAN

So...how exactly can I make only a select few admins? We are running a 70 man LAN here and only want a few to be admins.

Can I get some help and possibly an example of what I need to do please!

thanks!
Reply
#9
Just run it with RCon and then hand out the password to those who should have. Apparently it would work Smile

I can't remember why that that is obtained. Sad
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#10
As far as Mani is concerned, you can specify admins by three identifiers is any combination, namely STEAMID, IP or Username. The Mani Website is likely to contain more complete and accurate documentation, but your aim is to create a 'clients.txt' that identifies users on the server by one of these three criteria, then assigns them their respective admin powers and their immunities to them.
I hosted a LAN party server, and used clients.txt to grant permission for all users to use the sound menu (by STEAM_ID_LAN), but allowed a select few to use all the admin powers (by IP).
here's my clients.txt file:
Code:
"clients.txt"
{
    "version"    "1"

    // This key group lists all your client players
    "players"
    {
        // This must be a unique client name
        "DaRabman"
        {
            // Client real name
            "name"    "DaRabman"
            "ip"    "192.168.1.11"
            // These are personal access flags for a player
            "flags"
            {
                "Immunity"    "afk a b h j k m"
                "Admin"    "q2 q3 grav pban A B C D E F G H I J K L M N O P Q R S T U V"
                "Admin"    "W X Y Z a b c d e f g i j k l m o p q r s t v w x y z client"
                "Admin"    "admin spray"
            }
        }

        // This must be a unique client name
        "Piggy Corrosion"
        {
            // Client real name
            "name"    "Piggy Corrosion"
            // Steam ID for client
            "ip"    "192.168.1.24"
            // These are personal access flags for a player
            "flags"
            {
                "Immunity"    "afk a b h j k m"
                "Admin"    "q2 q3 grav pban A B C D E F G H I J K L M N O P Q R S T U V"
                "Admin"    "W X Y Z a b c d e f g i j k l m o p q r s t v w x y z client"
                "Admin"    "admin spray"
            }
        }

        // This must be a unique client name
        "Plebs"
        {
            // Client real name
            "name"    "Plebs"
            // Steam ID for client
            "steam" "STEAM_ID_LAN"
            // These are personal access flags for a player
            "flags"
            {
                "Admin"    "p"
            }
        }
    }

}
As I was hosting the server on my local network, I specified myself by IP and use the DHCP server to fix that IP to my MAC address, similarly with Piggy Corrosion. The third entry essentially covers all users connected on the LAN using the STEAM_ID_LAN, and grants them the one privilege of using the sounds menu.
The third way is specifying by user name, which then requires all users to supply a password in the client's in-game console using _setinfo.
Hope that helps,
DaRab.

(EDIT: You can also use the admin menu ingame to create and edit the clients.txt file, which is helpful if learning all the switches for the admin powers and immunities strikes you down with a serious case of cba.)
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