06-26-2009, 11:09 AM
That was fast...
Jason Wrote:A required update for Team Fortress 2 is now available. Please use hldsupdatetool to receive it. The specific changes include:
Linux Dedicated Server:
- Improved connection logic to help servers that aren’t automatically reconnecting to Steam, and added extra logging to track it
- Added extra data gathering to help us understand and improve Linux performance
Team Fortress 2:
- Changed cl_flipviewmodels so it can no longer be set while connected to a server
- Fixed problem with Loadout Menu "Back" button not preserving the currently equipped weapon
- Fixed a case where an observer could set the observed player's view models
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped
- Fixed Bonk! ammo count exploit after using a regeneration locker
- Fixed Dead Ringer damage reduction exploit involving Spy taunting
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that they can once again be knocked back
Missed notes from previous update:
- The Ambassador no longer penetrates buildings
- Removed the movement speed penalty on The Razorback
Jason
~ Mooga ...w00t? - SRCDS.com on Twitter
Please do not PM me for server related help
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.