SRCDS Steam group


Srcds Crashed
#1
Server OS: Windows XP Professional 64-bit
Processor: AMD Athlon 64 Processor 3700+ (2.4GHz); Single Core
Ram: 2GB
Game(s): Team Fortress 2
Start Up Command: -console -game tf -hostport 27015 +maxplayers 32 +map achievement_pyro_final -tickrate 100
Admin Mods: Mani Admin Plugin

The server starts up just fine. Port forwarding is doing fine. People are able to enter my server with no problem. My internet connection is 15mbps down, 2mbps up.

Two problems I have encountered:

1. It always crash after maybe 2-3 hours of running after crashed an error came up.
2. It always crash when I type "exit" in remote console. It shows that it's being shut down and then error comes up.

Any help appreciated.

Thanks,
Exor
Reply
#2
Try remove Mani Admin Plugin, usually it's the problem. And then go for SourceMod.
Reply
#3
realchamp Wrote:Try remove Mani Admin Plugin, usually it's the problem. And then go for SourceMod.

I noticed that SourceMod requires Metamod right? So, I went to Metamod site and I saw 2 links to download v1.19 windows and v1.19 amd64. Which one should I download? Since my cpu is AMD 64 Processor so should I take the amd64 one?

EDIT: I think I tried to download the wrong one: http://www.metamod.org

This is what I am suppose to download: http://www.sourcemm.net

Right?
Reply
#4
You'll need MetaMod for SourceMod.

Just download the newest version of both.
Reply
#5
Yes, use source metamod, not metamod source, its very confusing the way they named it...
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
Reply
#6
OK, I have it running with SourceMod. When I type exit, it closes just fine with no error a problem solved.

But I am still having the same error with crashing when running for few hours

The error is:
Quote:The exception unknown software execption (0xc0000005) occurred in the application at location 0x0e401925.

Click on OK to terminate the program

Any help appreciated.

Thanks,
Exor
Reply
#7
I was wondering if it was caused by people playing in my server or itself. I decided to lock my server and leave it on overnight. It worked, no crash.

So, either way people is trying to crash my server or something is wrong?

I looked into logs, I don't see anything suspecting. How do you know if someone is crashing my server?

Any help appreciated.

Thanks,
Exor
Reply
#8
Exor Wrote:I was wondering if it was caused by people playing in my server or itself. I decided to lock my server and leave it on overnight. It worked, no crash.

So, either way people is trying to crash my server or something is wrong?

I looked into logs, I don't see anything suspecting. How do you know if someone is crashing my server?

Any help appreciated.

Thanks,
Exor

You can't know.

I can crash a server with a client command, which I just type into my console. Nobody would see that, however, are your server up to date?
Reply
#9
realchamp Wrote:
Exor Wrote:I was wondering if it was caused by people playing in my server or itself. I decided to lock my server and leave it on overnight. It worked, no crash.

So, either way people is trying to crash my server or something is wrong?

I looked into logs, I don't see anything suspecting. How do you know if someone is crashing my server?

Any help appreciated.

Thanks,
Exor

You can't know.

I can crash a server with a client command, which I just type into my console. Nobody would see that, however, are your server up to date?

Yes, I always update my server when server asked me to update it.

My server.cfg:

Code:
// this is your server name as shown in the server list
hostname "Exor's Achievement Server"
sv_password "******"
// your server password. a pair of double quotes means it is not set and anyone can join

// start rcon settings
rcon_password "******"
// your rcon password to log into the dev rcon console or HLSW rcon console
sv_rcon_banpenalty 5
// Number of minutes to ban users who fail rcon authentication
sv_rcon_maxfailures 10
// Max number of times a user can fail rcon authentication before being banned
// end rcon settings

// start cvars for balancing un-even teams
mp_autoteambalance 0
// 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands
mp_autoteambalance_delay 60
// Time (in seconds) after the teams become unbalanced to attempt to switch players
mp_autoteambalance_warning_delay 30
// Time (in seconds) after the teams become unbalanced to print a balance warning
mp_teams_unbalance_limit 0
// Teams are unbalanced when one team has this many more players than the other (0 disables)
// end cvars for balancing un-even teams

// start cvars for round and game times
mp_enableroundwaittime 0
// Enable or disable timers to wait between rounds. 0 is off 1 is on
mp_bonusroundtime 20
// Time after round win until round restarts (in seconds)
mp_restartround 20
// Time the current round will restart (in seconds)
mp_stalemate_timelimit 240
// Timelimit (in seconds) of the stalemate round
mp_timelimit 0
// game time per map in minutes
mp_stalemate_enable 0
// enables sudden death at the end of rounds
mp_disable_respawn_times 1
// Disables Respawn Times
mp_idlemaxtime 9999999
// Max Idle Time to Kick in Minutes
// end cvars for round and game times

// start cvars for win conditions
mp_maxrounds 0
// Max number of rounds to play before server changes maps
mp_winlimit 0
// Max number of rounds one team can win before a server changes maps
// end cvars for win conditions

// start client specific cvars
mp_forcecamera 1
// force dead clients to first person mode disabling freelook. 0 is off 1 is on
mp_allowspectators 1
// enable or disable spectators on the server. 0 is off 1 is on
mp_forcerespawn  1
// People auto-respawn after the cooldown time
mp_footsteps 1
// footsteps on or off. 0 is off and 1 is on
sv_cheats 0
// allow cheats to be used by the client. 0 is off 1 is on
sv_timeout 300
// the amount of time in seconds that a client is booted for no input
sv_consistency 1
// Force clients to pass a consistency check for critical files before joining server. 0 is off 1 is on
decalfrequency 30
// the pause in seconds between a decal being sprayed
// end client specific cvars

// start cvars for communication
sv_voiceenable 1
// allow players to use a microphone. 0 is off 1 is on
sv_alltalk 0
// toggles whether both teams can hear each others voice comms or not. 0 is off 1 is on. recommend it being off
mp_chattime 10
// players can chat for this amount of time (in seconds) after a game is over
// Set to 15 to fix BM map changes
// end cvars for communication

// start download cvars
sv_allowupload 1
// allow custom decals to be uploaded. 0 is off 1 is on
sv_allowdownload 1
// allow files to be downloaded from the server. 0 is off 1 is on
net_maxfilesize 75
// Max download file size. Default is 15
// This is set to 75 because custom maps are HUGE!
sv_downloadurl ""
//redirect download location
// end download cvars

// start bandwidth rates/settings
sv_minrate 20000
// Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxrate 30000
// Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minupdaterate 10
// Minimum updates per second that the server will allow. Default: 10
sv_maxupdaterate 100
// Maximum updates per second that the server will allow. Default: 60
sv_mincmdrate 66
sv_maxcmdrate 100
// end bandwidth rates/settings

// start server logging
log on
// enable or disable server logging. on is on / off is off
sv_logbans 1
// Log server bans in the server logs
sv_logecho 1
// Echo log information to the console. 0 is off 1 is on
sv_logfile 1
// Log server information in the log file. 0 is off 1 is on
sv_log_onefile 1
// log everything in one file
// end server logging

// start cvars for general operation
sv_lan 0
// is this an internet or LAN server. 0 is internet 1 is LAN
sv_region 0
// server location. -1 is the world, 0 is USA east coast, 1 is USA west coast, 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
sv_contact exoriax@gmail.com
// contact email for sysop
sv_pausable 0
// enables or disables whether the server can be paused. 0 is off 1 is on
sv_pure 1
// forces all clients on the server to use content that matches what is on the server. 0 is off 1 is on
sv_pure_kick_clients 1
// kicks clients that do not have content that matches what is on the server
// end cvars for general operation

// start execute ban files
exec banned_user.cfg
exec banned_ip.cfg
// end execute ban files

// Start Bots
sv_cheats 1
bot -team Blue -class Scout -name Bot1
bot -team Blue -class Scout -name Bot2
bot -team Blue -class Soldier -name Bot3
bot -team Blue -class Soldier -name Bot4
bot -team Blue -class Pyro -name Bot5
bot -team Blue -class Pyro -name Bot6
bot -team Blue -class Demoman -name Bot7
bot -team Blue -class Demoman -name Bot8
bot -team Blue -class Heavyweapons -name Bot9
bot -team Blue -class Heavyweapons -name Bot10
bot -team Blue -class Engineer -name Bot11
bot -team Blue -class Engineer -name Bot12
bot -team Blue -class Medic -name Bot13
bot -team Blue -class Medic -name Bot14
bot -team Blue -class Sniper -name Bot15
bot -team Blue -class Sniper -name Bot16
bot -team Blue -class Spy -name Bot17
bot -team Blue -class Spy -name Bot18
bot -team Blue -class Demoman -name Bot19
bot -team Blue -class Sniper -name Bot20
sv_cheats 0
// End Bots
Reply
#10
Any help please?

Thanks,
Exor
Reply
#11
If you have any other addons, try removing them. Also, when you want to shutdown the server, you type quit. And if you can rdp into the server, try to get a screenshot of the console when it crashes
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
Reply
#12
pengy Wrote:If you have any other addons, try removing them. Also, when you want to shutdown the server, you type quit. And if you can rdp into the server, try to get a screenshot of the console when it crashes

I was using Mani and it crashes my server everytime I type quit in console plus leaving it on overnight, it crashes itself.

So, a guy recommended me to use SourceMod with MetaMod. I replaced it and it is working just fine with typing "quit" in console. It closes just fine. I leave it on overnight locked so I wanted to see if there's problem with crashing with no people. It runs no problem with no people. I let people join and it crashes within an hour or a little more.

I am not sure what's wrong. I am pretty sure it's not plugin that is causing this.

This is the error that came up when server crashed with people in it:

Quote:The exception unknown software execption (0xc0000005) occurred in the application at location 0x0e401925.

Click on OK to terminate the program
Reply
#13
Try this plugin for sourcemod
http://forums.alliedmods.net/showthread.php?t=72354&highlight=kigens+anti+cheat
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
Reply
#14
I would gladly to try this mod but I am not sure which to download the version of Kigen's Anti-Cheat 1.1.8:

- Regular version
- No Sockets version

And for Sockets, Kigen's Anti-Cheat 1.1.8 requires Sockets so I clicked the link in the page you linked me that said "Sockets v2.3.1". It leads me to a page to download it. The one I am suppose to download is the attached file "socket_1.4.0beta+2.1.1.zip" I don't think it's the latest version so I wanted to make sure before I install wrong one.

So, I clicked the "Latest version" with link and it leads me to a page with 2 files:

- socket.ext.so
- socket.ext.dll

Do I place them in addons > sourcemod > extensions? As I look into the 1.4.0 beta I quoted above has the folder called "scripting" the files in there are needed too?

Also if I got this sockets installed then I will be needing to download Kigen's Anti-Cheat 1.1.8 with a Regular version, right?

Thanks,
Exor
Reply
#15
Yes place those files in your extensions folder, also place the files in your scripting folder. And once you get sockets, you just download the regular version and put it in your plugins folder.
[Image: b_350x20_C002748-004880-FFFFFF-000000.png]
Reply


Forum Jump:


Users browsing this thread: 10 Guest(s)