04-12-2009, 10:05 AM
ok so i updates the HLDSUPDATETOOL.exe thing
but i need a server.cfg file?
but i need a server.cfg file?
TF2 Server help
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04-12-2009, 10:05 AM
ok so i updates the HLDSUPDATETOOL.exe thing
but i need a server.cfg file?
04-12-2009, 10:37 AM
(This post was last modified: 04-12-2009, 10:38 AM by Persephone.)
ok so im using this server.cfg
// this is your server name as shown in the server list hostname "Clan Korp Server" sv_password "..." // your server password. a pair of double quotes means it is not set and anyone can join // start rcon settings rcon_password "..." // your rcon password to log into the dev rcon console or HLSW rcon console sv_rcon_banpenalty 1 // Number of minutes to ban users who fail rcon authentication sv_rcon_maxfailures 10 // Max number of times a user can fail rcon authentication before being banned // end rcon settings // start cvars for balancing un-even teams mp_autoteambalance 1 // 0 is off and 1 is on. if 1 then should be used in conjunction with the following 3 commands mp_autoteambalance_delay 60 // Time (in seconds) after the teams become unbalanced to attempt to switch players mp_autoteambalance_warning_delay 30 // Time (in seconds) after the teams become unbalanced to print a balance warning mp_teams_unbalance_limit 3 // Teams are unbalanced when one team has this many more players than the other (0 disables) // end cvars for balancing un-even teams // start cvars for round and game times mp_enableroundwaittime 1 // Enable or disable timers to wait between rounds. 0 is off 1 is on mp_bonusroundtime 20 // Time after round win until round restarts (in seconds) mp_restartround 20 // Time the current round will restart (in seconds) mp_stalemate_timelimit 240 // Timelimit (in seconds) of the stalemate round mp_timelimit 40 // game time per map in minutes mp_stalemate_enable 1 // enables sudden death at the end of rounds // end cvars for round and game times // start cvars for win conditions //FIXED mp_maxrounds 0 // Max number of rounds to play before server changes maps mp_winlimit 0 // Max number of rounds one team can win before a server changes maps // end cvars for win conditions // start client specific cvars mp_forcecamera 1 // force dead clients to first person mode disabling freelook. 0 is off 1 is on mp_allowspectators 1 // enable or disable spectators on the server. 0 is off 1 is on mp_forcerespawn 1 // People auto-respawn after the cooldown time mp_footsteps 1 // footsteps on or off. 0 is off and 1 is on sv_cheats 0 // allow cheats to be used by the client. 0 is off 1 is on sv_timeout 300 // the amount of time in seconds that a client is booted for no input sv_consistency 0 // Force clients to pass a consistency check for critical files before joining server. 0 is off 1 is on decalfrequency 5 // the pause in seconds between a decal being sprayed // end client specific cvars // start cvars for communication sv_voiceenable 1 // allow players to use a microphone. 0 is off 1 is on sv_alltalk 0 // toggles whether both teams can hear each others voice comms or not. 0 is off 1 is on. recommend it being off mp_chattime 15 // players can chat for this amount of time (in seconds) after a game is over // Set to 15 to fix BM map changes // end cvars for communication // start download cvars sv_allowupload 1 // allow custom decals to be uploaded. 0 is off 1 is on sv_allowdownload 1 // allow files to be downloaded from the server. 0 is off 1 is on net_maxfilesize 75 // Max download file size. Default is 15 // This is set to 75 because custom maps are HUGE! sv_downloadurl "" //redirect download location // end download cvars // start bandwidth rates/settings sv_minrate 20000 // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0 sv_maxrate 30000 // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0 sv_minupdaterate 10 // Minimum updates per second that the server will allow. Default: 10 sv_maxupdaterate 100 // Maximum updates per second that the server will allow. Default: 60 sv_mincmdrate 66 sv_maxcmdrate 100 // end bandwidth rates/settings // start server logging log on // enable or disable server logging. on is on / off is off sv_logbans 1 // Log server bans in the server logs sv_logecho 1 // Echo log information to the console. 0 is off 1 is on sv_logfile 1 // Log server information in the log file. 0 is off 1 is on sv_log_onefile 1 // log everything in one file // end server logging // start cvars for general operation sv_lan 0 // is this an internet or LAN server. 0 is internet 1 is LAN sv_region 0 // server location. -1 is the world, 0 is USA east coast, 1 is USA west coast, 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa sv_contact YOUR@EMAIL.com // contact email for sysop sv_pausable 0 // enables or disables whether the server can be paused. 0 is off 1 is on sv_pure 0 // forces all clients on the server to use content that matches what is on the server. 0 is off 1 is on sv_pure_kick_clients 0 // kicks clients that do not have content that matches what is on the server // end cvars for general operation // start execute ban files exec banned_user.cfg exec banned_ip.cfg // end execute ban files it says banned_user.cfg and banned_ip.cfg is there something that makes these or do i need to make them as well? |
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