SRCDS Steam group


TF2 Delisting Information
#1
Some great information from Valve. Definitely reassuring Smile

Erik Johnson Wrote:Right now, we're not trying to provide a finely tuned quality difference between servers to players looking for a server. Instead, we're focused on finding and removing the very worst servers. This is why we're not showing server scores in the serverbrowser. If we did that, we think it'd be very hard for new servers to build communities, which a number of you have already identified as a problem. Our first pass was a manual one, so we knew there wouldn't be an exploitation issue. Going forward, we'll be making this into an automatic process, with the following additions:



- Each player will be able to negatively affect a server's score only once per day.

- We'll add a new message printed to the server console that tells the server where it stands score-wise. It'll be focused on warning you if you're heading towards being delisted.



Some minor notes in response to questions being posed on the list:

- Reserved slots won't result in any scoring implications if you're using them correctly (i.e. have set sv_visiblemaxplayers properly, or are using a SourceMod method)

- Bots aren't counted in the scoring.

- Delistings are temporary (1 month right now)

- Level changes do not affect scoring (i.e. players are not considered as having disconnected & reconnected over a level change)

- Servers with low connection counts are not subject to being delisted. This means if you're testing something on your new server you don't have much to worry about.


At least for now, this isn't meant to be a method to tell us or the community as a whole how good a server is. It is strictly for identifying servers that are doing really bad things like lying about their player count or redirecting.
~ Mooga ...w00t? - SRCDS.com on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
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#2
they need to use this with left4dead also, There such bad servers and something needs to happen
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#3
helixo Wrote:they need to use this with left4dead also, There such bad servers and something needs to happen

agreed
Jim
CEO
Co-Founder
Veloci Servers
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¸„ø¤º°¨ Q Dance ``°º¤øFrom Ireland
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#4
I should imagine they will put it on all games, just using TF2 as a little test.
Clan of Doom: www.clanofdoom.co.uk






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#5
Yea, CS Strike also has alot of servers that could use DELISTING Toungue


That just sounds bad ass Cool
Jim
CEO
Co-Founder
Veloci Servers
¤ø„¸¨°º¤ø„¸ ¸„ø¤º°¨¸„ø¤º°¨
¨°º¤ø„¸ Hardstyle ¸„ø¤º°¨
¸„ø¤º°¨ Q Dance ``°º¤øFrom Ireland
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#6
At peak moments there like over 9000 servers and 95% are empty.
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#7
I'm quite worried, it seems none of our servers are appearing on the list on any game! We removed running fake clients shortly after the release of this update. However no servers from our provider are coming up. Maybe our providers IP range has been delisted?
Clan of Doom: www.clanofdoom.co.uk






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#8
dam Hazz, try to contact valve see what they can do
Jim
CEO
Co-Founder
Veloci Servers
¤ø„¸¨°º¤ø„¸ ¸„ø¤º°¨¸„ø¤º°¨
¨°º¤ø„¸ Hardstyle ¸„ø¤º°¨
¸„ø¤º°¨ Q Dance ``°º¤øFrom Ireland
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#9
It's kind of stupid though if your server gets unintentionally delisted. Adding an automatic process can really cause problems if somehow your server gets delisted.
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#10
Got a reply from some Valve guy, he seems pretty cool about it. Hopefully have it sorted by tonight. Smile
Clan of Doom: www.clanofdoom.co.uk






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#11
Nice



Best of luck
Jim
CEO
Co-Founder
Veloci Servers
¤ø„¸¨°º¤ø„¸ ¸„ø¤º°¨¸„ø¤º°¨
¨°º¤ø„¸ Hardstyle ¸„ø¤º°¨
¸„ø¤º°¨ Q Dance ``°º¤øFrom Ireland
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