Mostly game tweaks and fixes.
I will update this thread when it outs.
EDIT: It's out
I will update this thread when it outs.
EDIT: It's out
jason Wrote:The required update to Team Fortress 2 has been released. Please run hldsupdatetool to receive it. The specific changes include:
- Players who are stunned by a Scout now take 50% less damage
- Increased the minimum distance to stun a player with the Sandman
- Fixed problem where clients were unable to join a team or maintain a connection to the server
- Fixed Scout taunt kill achievement firing for people who didn't actually qualify
- Fixed client crash in when creating muzzle flash effects
- Fixed client crash when determining which disguise weapon to use for a spy
- Fixed Natascha's chain not being drawn on the view model
- Fixed stun code regression that resulted in a subtle reduction of Natascha's slowdown effect
- Fixed rocket & grenade jumps not propelling players as far as they're supposed to
And again, you no longer and should not be running your server with "-NoQueuedPacketThread".
Jason
~ Mooga ...w00t? - SRCDS.com on Twitter
Please do not PM me for server related help
Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.