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2.6.28 kernel and above
#16
on which kernel?

ich tried yesterday an 2.6.24 and 2.6.27 with the fiorst on i got IN at 600-1000 and with the second one over 6000 > config is the same. What do i wrong?
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#17
procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu----
r b swpd free buff cache si so bi bo in cs us sy id wa
0 0 0 2351380 391864 543416 0 0 3 3 54 134 1 2 97 0
0 0 0 2351372 391864 543416 0 0 0 0 6212 16569 1 1 98 0
0 0 0 2351372 391868 543416 0 0 0 88 6268 17252 1 2 97 0
1 0 0 2351372 391868 543416 0 0 0 0 6342 16667 1 2 97 0
1 0 0 2351372 391868 543416 0 0 0 0 6301 16873 2 2 97 0
1 0 0 2351372 391868 543416 0 0 0 0 6176 17538 1 2 98 0
0 0 0 2351372 391868 543416 0 0 0 0 6260 17525 1 2 97 0
0 0 0 2351372 391868 543416 0 0 0 0 6357 17041 1 2 97 0
0 0 0 2351372 391868 543416 0 0 0 0 6345 17181 1 2 97 0
0 0 0 2351372 391872 543416 0 0 0 12 6359 16796 1 2 96 0
0 0 0 2351372 391872 543416 0 0 0 0 6338 17127 1 2 96 0
0 0 0 2351372 391872 543416 0 0 0 0 6290 17227 1 2 97 0
0 0 0 2351372 391872 543416 0 0 0 0 6216 16882 1 2 97 0
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#18
mine was on 2.6.26.6-rt11
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#19
i tried some other kernel and compared the resullts. i had a kernel with IN of 6000 and a kernel with IN 20. The Kernel with 6000 gave me better FPS results as the other one?`is that normal?
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#20
I would expect the opposite... with 2.6.29-rt (don't know the exact numbers anymore) I got also a few 1000 IN and more unstable fps. But maybe if you have a kernel relying on interrupts for the timer (I think hrtimer is not, else IN could not be below 1000 if we get 1000 fps... so this might mean a kernel without hrtimer support) you need a IN of a few 1000...
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#21
but with 2.6.29rt you will get a laggy unstable server. the tick at hl1 ist very unstable.
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#22
maybe because of the high interrupt rate... my srcds were a little more unstable, but not seriously. nevertheless I switched back ^^
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#23
Ive been having some issues as well, im forced to run 2.6.28 or newer (2.6.29.1 as of now, 1000HZ) because the machine is an I7 and the onboard nic isn't supported in earlier versions. The machine is going to run HLDS only, but for the life of me i cannot achieve stable fps without screwing up the time in game (the in-game clock goes incrementally faster with any sys_ticrate above 1000) I have tried everything on google i could find, sys_ticrate 1001 pingboost 3 seems to give the best results but no matter what i do if i chrt the game cpu usage instantly jumps to 50%+ with no one on the server.
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#24
did you try pingboost 2?
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#25
bleomycin Wrote:Ive been having some issues as well, im forced to run 2.6.28 or newer (2.6.29.1 as of now, 1000HZ) because the machine is an I7 and the onboard nic isn't supported in earlier versions. The machine is going to run HLDS only, but for the life of me i cannot achieve stable fps without screwing up the time in game (the in-game clock goes incrementally faster with any sys_ticrate above 1000) I have tried everything on google i could find, sys_ticrate 1001 pingboost 3 seems to give the best results but no matter what i do if i chrt the game cpu usage instantly jumps to 50%+ with no one on the server.

A combination of -pingboost 3 and sys_ticrate 1000 and above bugs the ingame clock.
If you want to have 1000 fps you will have to use -pingboost 1 or 2.

Smile
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