SRCDS Steam group


[resolved] Can't get server online...
#1
Sad 
My router (Belgacom B-Box2) config:
[Image: serverm.png]

The command I use to start the server:
Code:
./srcds_run -console -game cstrike -tickrate 100 +maxplayers 18 +map de_dust2 -port 27015 -autoupdate

Does anyone know what I did wrong? Sad

EDIT: I have added my server.cfg file too, maybe that's the problem? Idk...
EDIT 2: Some guy on IRC helped me out a bit with setting up my router, yet it still doesn't work.
Sad


Attached Files
.cfg   server.cfg (Size: 2.07 KB / Downloads: 7)
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#2
you have any error in server console?

PS: remove your rcon password from server.cfg.
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#3
(07-25-2010, 11:22 PM)scorpio2k2 Wrote:  you have any error in server console?

PS: remove your rcon password from server.cfg.

That isn't my rcon password, I've changed it to "imnottelling" before I uploaded.

This is the output I get:
Code:
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 83


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'OB Linux Dedicated Server' version 53


HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 18
Unknown command "r_decal_cullsize"
maxplayers set to 18
Network: IP 127.0.1.1, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
exec: couldn't exec banned_user.cfg
exec: couldn't exec banned_ip.cfg
Connection to Steam servers successful.
   VAC secure mode is activated.
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#4
try adding +ip 192.168.1.12 to the command line
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#5
(07-26-2010, 01:10 AM)BehaartesEtwas Wrote:  try adding +ip 192.168.1.12 to the command line

Output:
Code:
Auto detecting CPU
Using default binary: ./srcds_linux
Server will auto-restart if there is a crash.
INFO: Located steam: ../steam
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Source Shared Content' version 83


Checking/Installing 'Base Source Shared Models' version 4


Checking/Installing 'Base Source Shared Sounds' version 4


Checking/Installing 'Base Source Shared Materials' version 8


Checking/Installing 'OB Linux Dedicated Server' version 53


HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
Using breakpad minidump system
Using breakpad crash handler

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
Setting breakpad minidump AppID = 240
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
maxplayers set to 18
Unknown command "r_decal_cullsize"
maxplayers set to 18
Network: IP 192.168.1.12, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
baseuser.cpp (424) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
/home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 424 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
exec: couldn't exec banned_user.cfg
exec: couldn't exec banned_ip.cfg
Connection to Steam servers successful.
   VAC secure mode is activated

AND OMG, IT WORKED! Big Grin

The only thing I find weird is that it isn't my external IP with the 27015 port, is that normal?
A client connected (94.111.109.36:27005) but I can't find my own server? xD

EDIT: I just found it when I added 192.168.1.12:27015 but how can other ppl connect?
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#6
I think (but I am not sure) this is normal in NAT setups. srcds pokes a hole through your router NAT even without a port forwarding, but it cannot control the outside port in doing so. as it does not know of your manually setup port forwarding it lists the server with the random port in the server list. you on the other hand cannot easily find out the port your server has been listed with... try finding it via its name but keep in mind not every server gets listed by steam every time. you might need to refresh several times before you can find it.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
Reply
#7
(07-26-2010, 02:01 AM)BehaartesEtwas Wrote:  I think (but I am not sure) this is normal in NAT setups. srcds pokes a hole through your router NAT even without a port forwarding, but it cannot control the outside port in doing so. as it does not know of your manually setup port forwarding it lists the server with the random port in the server list. you on the other hand cannot easily find out the port your server has been listed with... try finding it via its name but keep in mind not every server gets listed by steam every time. you might need to refresh several times before you can find it.

Thanks for the help and info.
I'll keep you up to date. Wink

EDIT: a friend of mine just tried to connect using <external IP>:27015 but it didn't work...
EDIT 2: HE DID FIND THE SERVER USING <external IP>:27015, then why can't I find it? :s

Didrole was able to connect to the server and I think all problems are solved. Thanks! Wink
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