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I'm not a CSS guy,but I think people generally cut off 100 Tic at 12 slots. After they they drop down to 66, but I could be wrong.
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09-10-2009, 08:26 AM
(This post was last modified: 09-10-2009, 08:27 AM by nightrider.)
Thank you both for your reply.
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Srcds engine limits up to 64 player slots for any srcds server regardless of its slot count and fps max.
I run all my servers at 64 slots, ( they never get past 32 ).
BUt yes, you can run a 32 slot 100 tick server just fine as long you have a dual or quad core processor and a couple gigs of ram.. And for hard drive, I never really had a problem running 7200 RPM HD's it generally just results in a slower map change and sometimes can choke up if people are downloading from the server.
But otherwise you should be fine.
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We run 24 slots @ 100 tick and the tick usually holds above 90, this is on a dual quad box as well, Win 2k8.
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i wouldn't go over 20 slots imho would rather keep the stable tic
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09-18-2009, 07:32 AM
(This post was last modified: 09-18-2009, 07:32 AM by Drocona.)
With the current hardware supply on the market you should be able to hold 1x 20 slot @100tick.
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Great replies and good information ... thank you all