09-24-2012, 06:04 AM
After the TF2 update last night my server wouldn't update. I ended up deleting the installation and downloading it from scratch. Now I get this error:
The server will start up fine (it seems) anyway, except it doesn't load SourceMod and MetaMod. I also crashed a few times (in my TF2 client) when testing on the server.
Here's the console log:
And the launchstring:
(The +ip option is a fix for my network and it has always worked, please ignore).
Any clues?
Anything would be appreciated.
- Ricaz
Code:
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
The server will start up fine (it seems) anyway, except it doesn't load SourceMod and MetaMod. I also crashed a few times (in my TF2 client) when testing on the server.
Here's the console log:
Code:
Console initialized.
Game.dll loaded for "Team Fortress"
Setting breakpad minidump AppID = 440
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(440)/version(5066)
Particles: Missing 'particles/error.pcf'
maxplayers set to 16
No '-replayserverdir' parameter found - using default replay folder.
Replay: Creating thread pool...succeeded.
Replay: Starting thread pool with 4 threads...succeeded.
Cleaning files from temp dir, "/home/rcz/hlds/srcds1/orangebox/tf/replay/server/tmp/" ...no files removed.
Unknown command "r_decal_cullsize"
maxplayers set to 16
Unknown command "startupmenu"
Network: IP 192.168.80.50, mode MP, dedicated Yes, ports 5506 SV / 27005 CL
ConVarRef room_type doesn't point to an existing ConVar
Executing dedicated server config file server.cfg
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
maxplayers set to 17 (extra slot was added for SourceTV)
'etf2l' not present; not executing.
'cp_badlands.cfg' not present; not executing.
Sending CMsgGameServerMatchmakingStatus (state=ServerMatchmakingState_NOT_PARTICIPATING)
Connection to Steam servers successful.
Public IP is ***.***.***.***.
Assigned anonymous gameserver Steam ID [A-1:4058449923(3094)].
VAC secure mode is activated.
Connection to game coordinator established.
Current item schema is up-to-date with version EA31EC63.
tf_server_identity_account_id not set; not logging into registered account
And the launchstring:
Code:
~/hlds/srcds1/orangebox/srcds_run -game tf +ip 192.168.80.50 -port 5506 +map cp_badlands +maxplayers 16 -steambin ~/hlds/steam -autoupdate
Any clues?
Anything would be appreciated.
- Ricaz